256,509 Commits over 4,018 Days - 2.66cph!

5 Years Ago
[D11] [UI] Removed debug logs from map virtual cursor.
5 Years Ago
[D11] [UI] "Focus" input action fixed on map screen and now correctly focuses cursor and map position to player.
5 Years Ago
[D11] Add cmd line flag "+d11pvptest" to server to help with PvP testing
5 Years Ago
Fix for dangling compute buffer crash
5 Years Ago
Fix opening pairing notifications when the app is closed (needs some more work)
5 Years Ago
Bit of tidy up, caching some hair stuff on wearable.
5 Years Ago
[D11] More delayed ent fixes
5 Years Ago
Merge from main
5 Years Ago
Removing shadow setting, RendererInfo resets it.
5 Years Ago
Major refactor to make the module manager a sub-entity, letting it do its own entity methods etc. Also setting up for the module inventory being the major determiner of which modules are on the vehicle. Some things currently a little broken, but all is compiling.
5 Years Ago
2019.3.0b6
5 Years Ago
[D11][UI] Altered front end header bars to be more consistent
5 Years Ago
Scene2Prefab
5 Years Ago
Dropped a LOD on a majority of industrial buildings, watch towers, overpasses
5 Years Ago
Updated junkpile_a prefab's car wreck
5 Years Ago
Fixed overrides on harbor_a train crane breaking recent changes
5 Years Ago
culling compound tarps way sooner
5 Years Ago
truck cabin material assignment fixes
5 Years Ago
Improved launchsite office buildings baked LODs visuals, shorter LODchain
5 Years Ago
Fixed tambourine animations
5 Years Ago
Fixed incorrectly assigned animations on cowbell
5 Years Ago
Disable repeat animations and increase idle delay on trumpet
5 Years Ago
Enabled animation flags for drum kit
5 Years Ago
Fixed IK targets PropertyAttribute taking input over the following control in the inspector
5 Years Ago
Allow hand layer animations on static instruments
5 Years Ago
Disable repeat animations and add an animation idle delay, used on flute for better state management
5 Years Ago
▆▋▊▇ █▇▇ ▉▄▌█ ▇▆▇▅▆ ▋▄█▋▍▇▇█ ▇▉▊▇ ▄▄▆▄▌
5 Years Ago
New "fun" category for Items Move all instruments into new category
5 Years Ago
Instruments inventory loadout option
5 Years Ago
Add an option to IO entities so paired devices can be cleared (generates a new token for it)
5 Years Ago
▅▊▌ █▊▌▉▉▉▇▉▅█ ▆▇▋▄▉▇▆██ ▊▄▍▄▆▌, ▍▌▋▄▆▄ ▊▄▊█▌/▍▍▅▉▄▄▅▇▄▄ ▌▍ █ ▊▋█▋ ▍▋█ ▉▊▊ ▉▋ ▊█▍▇▉▇ ▅▊▋▇ ▆▆ ▌▉▄▌▊▆▋. ▅▌▆▇█▉▍▅: ▌▍▆▆▇▊▌█▉▅▍.█▋▋▇▋▆▉▆▍▇▊▊▍█ ▌█▌█▅█▌▊ ▅▆▊█▄▍▉▍▅▉▊.▊▋▄██▉▅▍▇▍▋▅▇ ▇▌█▆▍▄█▊▅▋▊.█▋▆▅▊▊▄▆▅▍▆▊▌ ▍▇▌▄▉█▊█
5 Years Ago
Xylobone note hookup
5 Years Ago
Missed one area.
5 Years Ago
Hooked up drum sit anim
5 Years Ago
Mountables can now loop an animation
5 Years Ago
Smarter way of doing local volumes. S2P.
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Entity pairing
5 Years Ago
Entity pairing notification, moved new entities to electrical category too
5 Years Ago
Remove an old change that isn't required anymore
5 Years Ago
Require hammer or wire tool to rename
5 Years Ago
Merge from main
5 Years Ago
Update protos, entity now loads its info when subscribed to
5 Years Ago
New entity info command, allow it to have different payloads per entity type
5 Years Ago
Remove buildings code, entities list is now in server
5 Years Ago
Merge from main
5 Years Ago
Remove the old building info and entity info code - new IO entity auth method
5 Years Ago
Added baking step to workshop upload (WIP) Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Fixes, scene & s2p