131,562 Commits over 4,262 Days - 1.29cph!
Fixed visual glitches on static discoball in the casino
Dialogue fixes for Lumberjack and Floating Citizen
merge from space_station_building_skin
merge from space_station_weapon_skin
demo_fixes -> naval_update
renamed lr300 skin to space LR300 assault rifle
Extra text refresh for strange editor edge cases
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
merge from space storepages
Codegen
+arabic text fix from flavien
Islands cleanup job, stops any loose disconnected bits hanging around
- bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
Fix balloon lock not applying correctly
naval_update -> turret_fixes
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
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Merge from readout_animations_fix
Update viewmodel prefab with new mesh renderer display fixes
Fixed broken TV static on floating cities tvs
Added methods to toggle the MountedPlayerSync in BaseMountable
BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
improved transform access
added bespoke parent convex volume mesh for ghost ship
- Prevent player corpse errors in demos
- Prevent BasePlayer errors in demos
- Prevent Culling Volume errors in demos
- Prevent ai brain disable errors in demos
Male twitch underwear repose
Merge from /naval_update/lr300_space_display_animations
Fixed shadows inside radtown master house building with a custom shadow proxy
don't touch any tick interpolator stuff for NPCs during MovePosition
Merge from item_ownershipsshare_free
Free ownershipShared list if not null on Item pool reset
Make ammo readout animations work with new mesh renderers
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
Merge from changeset
138978 (mission change and leak fix)
Merge from naval_missions
Remove time limit from boat scientist hunt mission
Fix
138975 2.0
Merge from naval_missions
Merge from changeset
138975 (another leak)
merge from triggerparent_pooling_leak
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Merge from changeset
138967 (fix leaky lists)
Disabled mesh particle instancing disabler during asset scene runtime process
Merge from naval_missions
Fix leaky lists on the server relating to missions
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Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
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