reporust_rebootcancel

130,599 Commits over 4,171 Days - 1.30cph!

3 Days Ago
merge from main
3 Days Ago
Merge from foliage_displacement_improvements
3 Days Ago
Merge from main
3 Days Ago
Adjust circle displacement output to make displacement animation less linear
4 Days Ago
try/catch our save method
4 Days Ago
label_fix_2 -> main
4 Days Ago
label_fix_2 -> main
4 Days Ago
remove redudant isclient
4 Days Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
4 Days Ago
label_fix_2 -> main
4 Days Ago
Ensure labels work for offline members as well (of course they should)
4 Days Ago
Switch the deep sea island test prefab to only network to deep sea
4 Days Ago
Keep the `globalBroadcast` bool the same instead of switching to a "SpecialNetworkGroup" bool, instead make the enum "GlobalNetworkBehavior" - switch between 3 network groups (global, main island, deep sea) based on the enum - add the correct network group to subscriptions based on the bounds of the network group you are part of - re-add tooltip to `globalBroadcast` we removed
4 Days Ago
label_fix_2 -> main
4 Days Ago
Ensure team member name is valid before trying to load it
4 Days Ago
Update of DLC items
4 Days Ago
Add multiple global network groups - entire server - main island only - deep sea only Set global network group ids as constants Create enum to represent different types of global network groups Add enum to BaseEnitty (but keep globalBroadcast bool)
4 Days Ago
merge from decor_lighting_dlc/storepage
4 Days Ago
Cherrypick 129636, went to the wrong branch
4 Days Ago
update deep_sea/networking
4 Days Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
4 Days Ago
Enabled GPU instancing on a bunch of materials
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
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4 Days Ago
better fluorescent light icons
4 Days Ago
exhibit decor wallpapers setup, icons etc
4 Days Ago
merge from fix_metalplate_icon --> main
4 Days Ago
Enable read/write for metal plate torso model
4 Days Ago
Create system to emulate if a 'MoveAllItems' call will pass or fail - ugly as hell Display a message to the user if the drone marketplace is full before attempting to do the transaction
4 Days Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
4 Days Ago
merge from main
4 Days Ago
merge nvg_fix to main
4 Days Ago
Fix other people's night vision goggles glowing even if they're disabled.
4 Days Ago
Updated spotlight assets
4 Days Ago
team_bag_label_fixes -> main
4 Days Ago
Rewrite team bag labels to just use save/load rather than bothering with RPC Refresh all team bags when someone joins or leaves the team Ensure building priv and hammer are required (this was stomped somewhere)
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
merge from main
4 Days Ago
Fixed adobe and legacy wall and gate packs appearing twice in the store building skin category
4 Days Ago
merge from respawn_wet_proposed_fix --> main
4 Days Ago
merge from decor_lighting_dlc/storepage
4 Days Ago
Hexagon tiles - Updated textures
4 Days Ago
merge glass_fix_resourcerefs to main
4 Days Ago
Addded mannequin to the store decor category
4 Days Ago
Beanbag seat - Icon update again, and fuzz shader setup update again
4 Days Ago
set up wallpapers for exhibit decor dlc - still need to do icons
4 Days Ago
Beanbag seat - Updated icons with new textures
4 Days Ago
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