reporust_rebootcancel

134,091 Commits over 4,293 Days - 1.30cph!

3 Days Ago
- Move turrets into the invoke handler - Minor turret code refactor
3 Days Ago
Merge from artist_pack_dlc
3 Days Ago
Fixed rug not deployable on windows
3 Days Ago
main -> pt_boat_turret_seat_angle_fix
3 Days Ago
proprenderer_error_spam_fix -> main
3 Days Ago
Dont update prop renderer in playmode
3 Days Ago
Do manifest again
3 Days Ago
Merge from main
3 Days Ago
- Paintball impact particle effects setup, unintentionally causes multi coloured water splash effects but it kind of works so fuck it - Some small work to paintgun viewmodel - Rebuild manifest, commit changes relating to this DLC pack
3 Days Ago
merge from fix_manifest_errors -> main
3 Days Ago
Auto select console inputfield on open
3 Days Ago
Update manifest
3 Days Ago
Update manifest (prefabs)
3 Days Ago
merge from main -> fix_manifest_errors
3 Days Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
3 Days Ago
Add alive time and pos to print stats boat command.
3 Days Ago
Update: first working version of immediate capture API - binaries built from b3a39bd2 commit Has a bug with a race, will fix next Tests: passes unit tests
3 Days Ago
System info tab
3 Days Ago
merge from artist pack dlc
3 Days Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
3 Days Ago
paintable window deploy guide mesh
3 Days Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
3 Days Ago
Disabled previous ambience emitters for storm hull creaks, added new sounds and support for storm hull creaks on the ghost ships
3 Days Ago
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3 Days Ago
Server admin tab, layout changes
3 Days Ago
Enable FX for lit frames & related files.
3 Days Ago
pt_boat_turret_prefabinfo -> main
3 Days Ago
Add prefab info to the front and rear pt boat 50 cal turrets
3 Days Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
3 Days Ago
Generated the double pt boat turret icon
3 Days Ago
Updating cannon model with separated fuse
3 Days Ago
Added zooming in the item list menu (ctrl + scroll wheel)
3 Days Ago
- Revert M249 icon - Add single turret icon
3 Days Ago
artist pack description update
3 Days Ago
icon_generator_animation_support
3 Days Ago
Add support to the Prop Renderer / Icon Generator to allow running Idle animations in Editor, this means we can force the model to move its bones to an initial idle state. Required in order to generate icons for the new PT Boat Turrets
3 Days Ago
UZI Blockout Update
3 Days Ago
renamed scrap frames to shutter frames in name and description json
3 Days Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
3 Days Ago
Merge from artist_pack_dlc
3 Days Ago
Paintball gun viewmodel change somehow missed commit
3 Days Ago
Fixed naval scientist suit missing name
3 Days Ago
Fix null ref on paintball decals Fix paintball overalls having both mesh groups visible without a hat on
3 Days Ago
Unlit bulb mesh cull distance from 100 to 20.
3 Days Ago
added material to baked paintball mesh and added to lodgroup
3 Days Ago
Merge from parent
3 Days Ago
Merge from parent
3 Days Ago
Merge from main
3 Days Ago
force_update_trigger_bypass -> main
3 Days Ago
Temporarily revert the boat building steering wheel from mount sync improvements until we can sanity check other optimizations