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129,521 Commits over 4,140 Days - 1.30cph!

6 Months Ago
Adding chicken lay egg animation
6 Months Ago
Adding Hidden/DebugLine shader to always included shader list
6 Months Ago
Merge from fast_debug_draw
6 Months Ago
tiger ledge attack anim exported with vertical motion again
6 Months Ago
Improve tiger leap timings
6 Months Ago
Emissive texture tweaks.
6 Months Ago
Cooking Workbench FX & Lighting WIP.
6 Months Ago
Cherrypicked fireflickerfix.
6 Months Ago
Merge from fireflickerfix
6 Months Ago
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6 Months Ago
Optimized cooking workbench texture settings/sizes. Removed a couple of textures that weren't doing anything (flat) Set AO to Linear.
6 Months Ago
Add item ownership when an item is upgraded into another item - christmas presents - easter eggs - super stocking - halloween candy
6 Months Ago
Compile fix
6 Months Ago
Set item ownership when item is researched inside research table
6 Months Ago
Add item ownership for items produced by recycling other items - uses the last player who opened the recycler
6 Months Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
6 Months Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
6 Months Ago
Merge from crafting_update
6 Months Ago
Merge from cookingv2
6 Months Ago
Fix compile error
6 Months Ago
Set item ownership of items caught inside a fish trap
6 Months Ago
Rename digestion booster to metabolism booster Fix compile error
6 Months Ago
Merge from crafting_update
6 Months Ago
Merge from cookingv2
6 Months Ago
1p greybox scene update
6 Months Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
6 Months Ago
Add item ownership when fishing items with a fishing rod
6 Months Ago
Unsaved playable changes
6 Months Ago
Molotov fix & damage values normalized for 5 fireballs.
6 Months Ago
Petting gesture animation first pass (1p + 3p).
6 Months Ago
Assigned vision care effect to apple pie
6 Months Ago
Show ore sparkles at night while vision care modifier is active
6 Months Ago
Molotov fire consistency update
6 Months Ago
Unsaved
6 Months Ago
Tree x markers appear brighter when using the Vision Care effect
6 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
6 Months Ago
Merge from main -> item_ownership
6 Months Ago
Merge from main
6 Months Ago
Fix compile error
6 Months Ago
Molotov stuff for the orientation fix.
6 Months Ago
Revert scrap tea accidental change
6 Months Ago
Added VisionCare modifier, increases nightlight effect
6 Months Ago
Anim + timeline backups
6 Months Ago
Merge from hopper
6 Months Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
6 Months Ago
Updated phrases
6 Months Ago
Furnace corpse prefab
6 Months Ago
Merge from crafting_update
6 Months Ago
Merge from cookingv2
6 Months Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)