157,411 Commits over 4,536 Days - 1.45cph!

5 Days Ago
Fixed a bunch of incorrect mesh collider import settings that the automated tests flagged up
5 Days Ago
Stop character creator windows moving when orbiting around
5 Days Ago
Add crouch blends for turning anims, it used to just snap before.
5 Days Ago
merge from critter_animals
5 Days Ago
Fixed remaining ceiling light layers. S2P.
5 Days Ago
add warning ignore for compiler fix
5 Days Ago
Generator LODs and WIP Col shape
5 Days Ago
removed inventory controller, pointed player preview to base player animation controller
5 Days Ago
anim removals
5 Days Ago
Apartment render layers. Fixed shadow proxy issue on kiosks.
5 Days Ago
merge from main
5 Days Ago
fis hitboxes and death anim loops
5 Days Ago
Smoother crossfades
5 Days Ago
merge from main -> optimize_json_garbage
5 Days Ago
merge from main
5 Days Ago
Fix shields and diving tanks not showing up in the backpack slot in the loadout UI
5 Days Ago
merge from loadout_backpack_slot_fix
5 Days Ago
Merge: from ui_store_slim_ram - Bugfix: carousel buttons no longer have garbage textures when opening an store overlay page Tests: opened an overlay page
5 Days Ago
Bugfix: HttpImage - when picking nearest mip, use a cpu-side copy Doing gpu side copy seems to cause garbage if mip isn't streamed in Tests: made a standalone build and navigated to pack page, carousel buttons were okay
5 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
5 Days Ago
Added 2 rendering layers for light exclusion. Created exclusion rules for the new RP that match the old culling masks.
5 Days Ago
Fix composters getting bricked when splashed by water
5 Days Ago
merge from composter_sprinkler_fix
5 Days Ago
merge from machete refresh
5 Days Ago
Dont use none as a category
5 Days Ago
updated 3p throw and drop grenade anims to match viewmodel timing
5 Days Ago
Start with 'none' and have a full body camera
5 Days Ago
merge from crash_uploader_error_code -> main
5 Days Ago
Log HTTP error code to console / logs when the crash fails to upload
5 Days Ago
merge from skinnable_ladder_hatch
5 Days Ago
New updated fur shader with livestock pattern. just for testing
5 Days Ago
updated collision to match rig
5 Days Ago
Do the walk out animation first rather than the ground pose
5 Days Ago
Fix errors
5 Days Ago
WIP trying to fix frog animation
5 Days Ago
Added Beef and Mutton Pie Topper Model, Materials, and Textures Updated Pies Viewmodel and Model to include new toppers
5 Days Ago
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
5 Days Ago
added shears icon
5 Days Ago
Undoing last commit ;)
5 Days Ago
merge from main -> base_occlusion
5 Days Ago
Dung gives 1 fuel
Rin
5 Days Ago
Move small heavy fuse box in front of a window to allow players to add up to 5 fuses without needing a green key card S2P powerplant
5 Days Ago
added shears view model mesh and .worldmodel setup - no .item
5 Days Ago
Add additional tests
5 Days Ago
merge from loadouts_pos_fix
5 Days Ago
Updating triangle ladder hatch door position
5 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
5 Days Ago
Fix dismount not removing the stir bar
5 Days Ago
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5 Days Ago
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