158,613 Commits over 4,566 Days - 1.45cph!

3 Days Ago
Merge from wool_dialogue_fix
3 Days Ago
Post merge fixes
3 Days Ago
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
3 Days Ago
Merge from main
3 Days Ago
merge from map_optims
3 Days Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
3 Days Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
3 Days Ago
Merge from main
3 Days Ago
merge from main
3 Days Ago
Wip/testing
3 Days Ago
merge from procgen_optim
3 Days Ago
Merge from lootmenu_distance_close
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Merge from main
3 Days Ago
Merge from prisonerhood_audio_muffle
3 Days Ago
Merge from main
3 Days Ago
Merge from white_beegrenade_fix
3 Days Ago
Delete the disabled mesh renderer component on VM Jar Bees. Can't find any usages of it
3 Days Ago
PredictedThrowGhost no longer enables renderer components which are saved as disabled on the prefab of the poolable grenade Fixes bee grenade appearing as white with throw prediction enabled
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Sprint toggle works when stationary
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Add experimental tracks for emotions in demoui2
3 Days Ago
Merge from split_axis
3 Days Ago
Run toggle persists between movement sprints
3 Days Ago
Restore changes from 166730
3 Days Ago
Prevent cows from picking destinations where they will clip with each other
3 Days Ago
merge from quickcraft_optims
3 Days Ago
Partial fix for cows not eating properly at trough or grass in a pen, full fix is a bit riskier and for next patch potentially
3 Days Ago
Optimized prefab lookups by path, we now cache exact spelling hits. Makes each FindPrefab ~7x faster on repeat calls (was around 6us per call in builds, up to 0.5ms in frames that spawn a lot when entering network range of a base) We could make prefab paths case sensitive instead, but I'm not gonna change the million callers and that could break plugins
3 Days Ago
Merge from rrp_ore_marker_fix
3 Days Ago
Fix NaN in vertex lighting causing crash
3 Days Ago
Merge from main
3 Days Ago
Fixed QuickCraft.FindItems spending ~2ms checking if you own a dlc after looting an item, SteamDownloadableContent now caches the answer for each DLC
3 Days Ago
Merge from main
3 Days Ago
merge from teamui_optims
3 Days Ago
Fixed the player name cache being cleared on every team update, causing the team UI to refilter every name through Steam (~1.5ms every 4s with 7 teammates)
3 Days Ago
Merge: from mt_snapshot_saving - Bugfix for Helicopter Flare saving corrupting InvokeHandler in Jobs 4 Tests: spawned mini copter, fired off a stack of flares, couldn't fire anymore
3 Days Ago
merge from main
3 Days Ago
Bugfix: fix not MT safe saving of helicopter flares Helicopter flares are cached on use/inv change Tests: got into a minicopter on craggy, fired a stack of flares, couldn't fire anymore
3 Days Ago
flail blockout
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3 Days Ago
Merge: from main
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Merge from main
3 Days Ago
Fix BillboardLight-RRP addtional lights in vertex lighting path
3 Days Ago
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Merge from painting_fixes
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Merge from animal_anim_compression
3 Days Ago
Merge from legacy_anim_deletes_oct_2026
3 Days Ago
Merge from fluidswitchlodfix