147,423 Commits over 4,444 Days - 1.38cph!

3 Days Ago
Merge from lr300space_display_fix
3 Days Ago
Changed physics material on barricades blocker from metalore to metal Remove some debug logs from MonumentBlocker script
3 Days Ago
AK deploy animation update
3 Days Ago
Merge: from relax_stringview Merge to cleanup plastic branch view, no actual files changed
3 Days Ago
Merge: from playervoice_allocs - Optim: PlayerVoice processing no longer requires allocations - Clean: removed most deprecated or generic ClientRPC/ServerRPC calls, now relying fully on our RPC source generator - Update: Rust.SourceGenerator supports ReadOnlySpan and similar types Tests: unit tests, 2p session on Craggy with voice going both ways
3 Days Ago
Merge from main
3 Days Ago
Collision for individual stages in barricades. Deleted obsolete prefab.
3 Days Ago
Merge: from main
3 Days Ago
merge from addtoterrain_fix
3 Days Ago
wake rhib buoyancy on release
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3 Days Ago
fixed skin constraint setup on frontier hazmat
3 Days Ago
Merge: from main
3 Days Ago
Fix static causing reused initial positions across multiple computers
3 Days Ago
More map debug dot functionality
3 Days Ago
Fix s2p AddToHeightMap not filtering colliders
3 Days Ago
merge from cannon_fuseburn
3 Days Ago
adding detail texture sheet + material (contains screws, weld, etc.)
3 Days Ago
Default obstruction_tc_reorder to true
3 Days Ago
merge from heli_crate_train_wagon_fix
3 Days Ago
Fix unloadable train wagon loot crates not becoming lootable after being saveloaded Fix loot panel name not changing when unloading
3 Days Ago
Merge from main
3 Days Ago
Merge from order_test
3 Days Ago
More debug logging, skip the double tc check when logging.
3 Days Ago
Compile fix
3 Days Ago
merge from main
3 Days Ago
Merge from main
3 Days Ago
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3 Days Ago
merge from iolines_motionblur_fix
3 Days Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
3 Days Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
3 Days Ago
Piano anim update pass
3 Days Ago
merge from bc_simspace_jank_fix
3 Days Ago
clear sim-space frame delta properly when the sim-space changes, was leaking into the origin delta
3 Days Ago
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3 Days Ago
merge from main
3 Days Ago
merge from menu_notifications
3 Days Ago
Updated debug notif commands descriptions
3 Days Ago
merge from menu_notifications
3 Days Ago
merge from forcemode_fixes
3 Days Ago
Added notifications.addcustomnotification debug command
3 Days Ago
Notification entry layout fixes
3 Days Ago
merge from main
3 Days Ago
Hide the rendering layer mask on the RRP camera component when RRP isn't active to prevent null refs when fetching the rendering layer mask names
3 Days Ago
duplicated cable inputs and offset them - this way we keep the visual cable input whilst freeing up the acutal inputs.
3 Days Ago
Subtract 153827 "merge from streamermode_fix"
Rin
3 Days Ago
Clan table craftable Default bp (for now)