254,762 Commits over 3,990 Days - 2.66cph!

Leaderboard backup, run #17693
3 Days Ago
Merge from main
3 Days Ago
Add quad slice operation https://files.facepunch.com/layla/1b1811b1/sbox-dev_cT3NTDDdcH.mp4
3 Days Ago
Unsaved
3 Days Ago
Merge from crafting_update
3 Days Ago
Merge from triangle_planter
3 Days Ago
Frontier large planter is now a skin of the regular large planter
3 Days Ago
Applied correct prevent building settings to railroad planter
3 Days Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
3 Days Ago
Scene tweak
3 Days Ago
Add remove bad faces operation
3 Days Ago
Woops, unsaved
3 Days Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
3 Days Ago
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3 Days Ago
Merge from main
3 Days Ago
Merge from hopper
3 Days Ago
Fixed blood spray fx not working properly Better particle effects fade out
3 Days Ago
Merge from main
3 Days Ago
Codegen
3 Days Ago
Merge from crafting_update (will need codegen)
3 Days Ago
Merge from io_research_table
3 Days Ago
Merge from hopper
3 Days Ago
Merge from cookingv2
3 Days Ago
Fixed flame positions and prevent building blockers on cooking workbench
3 Days Ago
Merge from hopper
3 Days Ago
Merge from io_research_table
3 Days Ago
Merge from chicken_update
3 Days Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
3 Days Ago
bees -> Aux2
3 Days Ago
Fixed wrong XP settings
3 Days Ago
Fix broken nucleus grades
3 Days Ago
bees -> Aux2
3 Days Ago
Compile fixes
3 Days Ago
bees -> Aux2
3 Days Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
3 Days Ago
Merge from chicken_update
3 Days Ago
Fixed Beehive inside/outside check
3 Days Ago
Remove duplicate nvpatch postbuild event Avoid using parallax for diffuse IBLs, it's causing issues with non-uniform scaled envmaps for minimal actual gains https://files.facepunch.com/sampavlovic/1b1711b1/SMr1GfypB3.png
3 Days Ago
3 Days Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
3 Days Ago
Map backup
3 Days Ago
Pickup NRE
3 Days Ago
Placeholder beehive crafting costs
3 Days Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
3 Days Ago
bee_grenade -> bees
3 Days Ago
Ensure Bee Grenades prefabs reference the correct things
3 Days Ago
Missing Files
3 Days Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang