155,672 Commits over 4,536 Days - 1.43cph!

5 Years Ago
LoadMapFile preserves prefab links when loading prefabs and entities
5 Years Ago
More walkway files
5 Years Ago
Added new metal walkway variants
5 Years Ago
Arctic base module meshes and materials
5 Years Ago
Metal chimneys
5 Years Ago
Portacabin buildings / vertex color and prefab update
5 Years Ago
Arctic base scene update
5 Years Ago
Deleted obsolete files
5 Years Ago
Arctic base ground walkways
5 Years Ago
LoadMapFile can now also load entities from a save file
5 Years Ago
Skip prefab preprocessing in edit mode
5 Years Ago
LoadMapFile can now also spawn prefabs
5 Years Ago
Shore foam updates
5 Years Ago
MT S2P
5 Years Ago
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
5 Years Ago
Masking tests
5 Years Ago
Turbulence buffer update.
5 Years Ago
Ability to load a map file into an editor scene (without ever hitting play)
5 Years Ago
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5 Years Ago
Merge to Snowmobile
5 Years Ago
New Year's resolution, write commits in past tense instead of imperative. - Improved MaxForwardSpeed accuracy for snowmobiles. - Tweaked snowmobile acceleration curve and forces.
5 Years Ago
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5 Years Ago
Extra checks on DoCollisionDamage etc
5 Years Ago
Merge Main -> Snowmobile
5 Years Ago
Terrain sculpts east of LS
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
save++ (Staging wipe)
5 Years Ago
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5 Years Ago
merge from xmas_update_2021
5 Years Ago
network++
5 Years Ago
Disabled xmas event Disabled Icewall, icewalls, xmas tree, advent craft Restored airdrop Restored menu logo video
5 Years Ago
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5 Years Ago
Only look at rear tread wheels for ground type etc (client)
5 Years Ago
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)