130,386 Commits over 4,140 Days - 1.31cph!
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Don't run any dof processes (lerp times, nudges) while playing a shot if the shot has dof data
Load cfg later in the demo load process (hopefully fix player seed issues)
Added demo.readcfg convar to load the cfg again while the demo is playing
Revert DropMe changes on branch, theoretically not needed anymore
Cleanup playback and recording when exiting a demo
WIP stopping particles from showing above the water
Water level check fix. Add collision to bubbles so they don't show inside the sub when reversing.
Get in water/not in water info. Don't show bubbles when not in water
Reposition the prop bubbles on the duo sub
Run "decal.clear" when opening a shot
Add basic semi-placeholder bubble FX for the sub propeller
Increased scroll sensitivity in shots view
Fixed demo name line wrapping incorrectly
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder
Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands
Each command should be on it's own line
Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
Improved countdown timeline window
"Return to beginning" option now reverts time as well as as camera position
Add missing meta files for new sub effects
Another rudder controls edit
Dashboard functions and interior WIP
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Moved files / folders around
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
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Fixed military tunnel respawn times
FX scene backup & related files.
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Added wakesleepingai console command.
Fixed cargoship AI respawning when it shouldn't.
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Fixed shots not reading/writing the correct dof settings
Added support for renaming and deleting folders by right clicking the folder
Fixed not being able to end recording while in countdown
Add option to record dof focal size and distance in a shot
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