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134,982 Commits over 4,444 Days - 1.27cph!

1 Year Ago
Prevent scientist's eyes from staying at their standing height when they are crouching, potentially allowing them to see what's going on above their cover without peeking
1 Year Ago
- Fix scientists being able to see through some covers (pallets, pipe piles) - Better line of sight debugging
1 Year Ago
created new em_cold material for industrial wall light white (em_cold_dlc) and upped emissive from 2.3 to 3.3
1 Year Ago
Cleanup, and more server defines checks
1 Year Ago
Hooked up the sphere and capsule mesh to the SpatialEnvironmentVolumePass component on the Main Camera prefab
1 Year Ago
spotlight_cleanup
1 Year Ago
Merge from main
1 Year Ago
Security Spotlight blockout update
1 Year Ago
Fix new scientists not being able to open doors
1 Year Ago
Fixed the ambient lighting when painting on signs at night
1 Year Ago
Add some randomness to the way scientist sample candidate positions, so that they don't pick the same too often, or multiple scientists don't pick the same
1 Year Ago
metabolism_compile_fix -> main
1 Year Ago
Compile fix
1 Year Ago
Client compile fixes
1 Year Ago
player_metabolism_tick_accuracy -> main
1 Year Ago
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1 Year Ago
syncvar_demo_fix -> main
1 Year Ago
shallow_water_slowmotion -> main
1 Year Ago
chippy_repair -> main
1 Year Ago
sleeping_bag_offcentre -> main
1 Year Ago
Store progress, started featured tab
1 Year Ago
Merge from naval update
1 Year Ago
Merge from main
1 Year Ago
Committing changes to update branch
1 Year Ago
Steam inventory refresh button fix
1 Year Ago
inreased culling distance of supermarket shelves
1 Year Ago
fixed gaps in small oilrig structure top model and collider
1 Year Ago
locker open lod1 shelves fix
1 Year Ago
fixed flickering from env volume in gas station garage
1 Year Ago
portacabin 600x900 env volume tweak to prevent flickering
1 Year Ago
fixed sewer volume clipping in water treatment
1 Year Ago
fixed flickering from env volume in oilrig computer room
1 Year Ago
large oilrig env volumes slightly brighter
1 Year Ago
Fixed delivery drones sometimes not making it to their destination
1 Year Ago
Disabling graphics jobs on Mac builds
1 Year Ago
Compile fix again
1 Year Ago
Store fixes and tweaks, checkout flow
1 Year Ago
Compile fixes
1 Year Ago
merge from climate_volume_blending_fix
1 Year Ago
merge from main
1 Year Ago
1 Year Ago
Reduce odds of re-hiding after peeking
1 Year Ago
Reduce odds of flanking
1 Year Ago
Improve and simplify flanking pathfinding
1 Year Ago
Don't allow partial paths when flanking
1 Year Ago
- Make flanking route filtering more lenient as it was discarding some good ones - Attempt to fix scientist bugging out when hiding
1 Year Ago
Better debug drawing for flanks, flank when possible, increase sightings memory duration
1 Year Ago
Store grid: added ordering rules, auto sizing and FakeSteamItemStub support
1 Year Ago
Don't refresh the path over time when moving to a static point (eg cover, peek)
1 Year Ago
Start setting up flanking state