reporust_rebootcancel

139,062 Commits over 4,352 Days - 1.33cph!

11 Minutes Ago
Possible Client_OnCassetteInserted NRE while spectating fix
11 Minutes Ago
merge from main
30 Minutes Ago
Rename mortar.entity -> mortar2.entity
30 Minutes Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
34 Minutes Ago
Fix HasFlags()
34 Minutes Ago
Codegen
37 Minutes Ago
Fix GetActiveItem() after merge
43 Minutes Ago
merge from mortar -> mortar_prototype
43 Minutes Ago
merge from main -> mortar_prototype
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
merge from main -> fix_server_browser_compression/http_client
1 Hour Ago
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1 Hour Ago
merge from fix_server_browser_compression -> main
1 Hour Ago
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2 Hours Ago
Fixed RW on FX meshes.
2 Hours Ago
apartment rugs
3 Hours Ago
merge from safezone_lootbag_fix
3 Hours Ago
fix typo
3 Hours Ago
merge from overfishing
3 Hours Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
3 Hours Ago
Shutter frame audio fixes
4 Hours Ago
Codegen
4 Hours Ago
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4 Hours Ago
merge from automated_testing
4 Hours Ago
Check isValid instead
4 Hours Ago
Compile fix
4 Hours Ago
merge from main
4 Hours Ago
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4 Hours Ago
merge from techtree_multi_unlock
4 Hours Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
5 Hours Ago
merge from waterwheel_deployable
5 Hours Ago
support for manual use water particles with water height adapt
5 Hours Ago
merge from main
5 Hours Ago
merge from automated_testing
5 Hours Ago
Make ProtectionProperties.IsImmortal available serverside
5 Hours Ago
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6 Hours Ago
Apartment complex b progress / windows polish and roof
6 Hours Ago
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6 Hours Ago
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6 Hours Ago
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Today
fixed 3p phonebooth hand offset bug
Today
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
Today
basic hookup of visual effects
Today
Today
Gate the whole feature behind a new server var.
Today
Move settle timeout to a convar.
Today
merge from main