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593 Commits over 2,191 Days - 0.01cph!

6 Days Ago
worked up materials on lorry trailer, added blue variant, added proper ac unit on front, tweaks to prefab
8 Days Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
9 Days Ago
lorry_trailer wip material setup
13 Days Ago
lorry trailer wip material setup
42 Days Ago
ID tags
50 Days Ago
added more loops to warhead cones so they smooth nicer on LOD0
54 Days Ago
changed warhead to render lod, added single and triple work lights, set up prefabs on them
55 Days Ago
added worklights_triple , set up material, collision , prefab
2 Months Ago
scaled down interior submarine and sub base to 90% again to fix clipping
2 Months Ago
rescaled interior base + sub to 90% so it no longer clips shell
2 Months Ago
worklights greyboxes for @petur https://files.facepunch.com/mattisaac/1b0311b1/XAyAmWeQfL.png
2 Months Ago
collision tweaks
2 Months Ago
nuclear_warhead model, materials, collision, created rough prefab. Textures currently set to 4k but can be set to 2k
3 Months Ago
hide pubic hair on equip
3 Months Ago
added legs to eggsuit to avoid clipping issues, set up prefab, added female variant and linked to clothing script on prefab
3 Months Ago
rustige_egg_f anim controller changes so the open/close anims blend properly
3 Months Ago
rebuilt rustige_egg_f with correct bone rotation to fix egg rotate, anim issues. Glitzed up the icon. Lightened gold material
3 Months Ago
reset scale on rustige_egg_f , more tweaks
3 Months Ago
fixed egg suit insides clipping, more work on rustige_egg_f
3 Months Ago
added seaweed to egg_f
3 Months Ago
world model update
3 Months Ago
rustige egg_f more
3 Months Ago
WIP faberge_egg_f model, anims, prefab
4 Months Ago
mannequin models and textures #4
4 Months Ago
mannequin models and textures #3
4 Months Ago
mannequin models and textures #2
4 Months Ago
mannequin models and textures #1
6 Months Ago
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6 Months Ago
moved green bandit roof to its own prefab to try and fix weird ice transform rotation. Removed floating star and blue light strips
6 Months Ago
Removed old bandit town xmas lighting prefab, made sure it uses newer version. Tweaked ice rooftops so they don't clip through interior walls. Removed snowman on helipad. Remopved marketplace light strips. Fixed clipping barrel on fishing_village_C.
6 Months Ago
updated with damian's new prefabs
6 Months Ago
rebuild bandit town xmas prefab , re nested prefabs, created individual ice roof per building, S2P
6 Months Ago
added batch scripts to xmas prefabs. Rebuilt fishing_village_c xmas prefab as it had become unpacked by mistake
6 Months Ago
gingerbread mines scene
6 Months Ago
flipped faces on xmas tree tinsel to avoid shadowing, added fishing village c xmas decor, added lamp post lights to fishing village b
6 Months Ago
added xmas prefabs to bandit town and fishing village a and b
6 Months Ago
ice roofs on bandit town xmas
6 Months Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
6 Months Ago
more on fishingvillage_b_xmas
6 Months Ago
fishing village b xmas preset
6 Months Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
6 Months Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
7 Months Ago
fixed missing xmas_tree_rug material and textures
7 Months Ago
large xmas tree static
7 Months Ago
xmas_tree_pot_rug model and textures