reporust_rebootcancel

110,901 Commits over 3,897 Days - 1.19cph!

14 Days Ago
▆▉▋▉▌▆▇▊▄▉█▋
14 Days Ago
Scene backups
14 Days Ago
Fixed water pistol not sitting in hand properly while a shield is equipped
14 Days Ago
Merge from primitive
14 Days Ago
Fixed exception when equipping a shield while a shield compatible weapon is already held
14 Days Ago
Updating and hooking up more player seeds
14 Days Ago
Merge from main
14 Days Ago
▉▍█▊ ▋▇▆▅▍▆▋▋ + ▉▍▆ ▄█▌▊▇▊▍▋ ▌▋▌ ▉▍▍▌ ▊ ▍▇█▅▆
14 Days Ago
- Support seperated arrow meshes from bone - Modify on/off state depending on shots remaining
14 Days Ago
viewmodel camera clipping fixes - eoka left arm position posed out of shot to fix clipping, also reduced rotation sway
14 Days Ago
Buildfix: define symbol on Mac Server Tests: compiled editor, then compiled linux DGS
14 Days Ago
more viewmodel camera clipping fixes - rotation sway reduced
14 Days Ago
Moved Google Sheets menu items in Tools
14 Days Ago
Catapult mats
14 Days Ago
server.printwipeid command to print the wipe id of the .sav
14 Days Ago
Added mossy wooden beams for jungle ruins - wip
14 Days Ago
Merge: from profiler_improvements - Adds linux support (tested on Ubuntu 22404 via WSL) - Optimizations for JSON export - Added debug utility to export binary snapshot - run `perfsnapshot <delay> <name> <frames> <shouldBinExport>` - Added Tools/Profiler Bin Viewer, an editor only tool to inspect binary snapshots - Reduced default frames captured to 4 from 10 - Profiler now skips annotating UnityEngine.CoreModule methods (reduces capture overhead) - Works around Perfetto visualization issue with Complete events (https://github.com/google/perfetto/issues/970) Tests: - Exported a number of editor snapshots with binary snapshots to test bin viewer - Using WSL, tested exporting a snapshot on Ubuntu - 3k procgen world
14 Days Ago
Merge: from main Tests: editor compiles
14 Days Ago
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
14 Days Ago
Bugfix: Workaround Perfetto's "Complete" event hierarchy bug - Reported issue on their repo: https://github.com/google/perfetto/issues/970 Tests: exported snapshot from a linux server (running on WSL Ubuntu), 3k procgen world. Exported from editor as well.
14 Days Ago
viewmodel camera clipping fixes - rotation sway reduced for problematic melee weapons
14 Days Ago
Merge from main, codegen.
14 Days Ago
Increased ballista deploy volume size
14 Days Ago
Update: Binary export no longer pre-processes the stream - Saves time on the export - Also added if-deffed out extra checks, disabled by default My previous checks were wrong and produced false positives. Also, think I got an idea what jumbles the json vizualization - will fix in next CL. Tests: used the extra-debug version to export linux snapshot - it succeded
14 Days Ago
Stop battering ram door busy tick after 3s of inactivity
14 Days Ago
Update: ProfileBinViewer - report found exceptions in thread stream Still looking for why things are wrong with linux snapshot Tests: opened a borked linux snapshot
14 Days Ago
Updated knights armour set LODs and icons
14 Days Ago
Updated Game Manifest Updated Skin List Updated Single Medieval Metal Door Item Prefab Setup the Icon for Single Medieval Metal Door
14 Days Ago
Mossy variations of wood trims and logwood for jungle floors
14 Days Ago
Fix default menutip icon to the correct info icon.
14 Days Ago
Buildfix: Disable ProfileBinViewer if we're not in Server mode Tests: switched to Client in editor
14 Days Ago
Update: ProfileBinViewer now shows thread summary Tests: opened a snapshot from editor
14 Days Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
14 Days Ago
more weapon camera clipping fixes
14 Days Ago
Have scientist briefly strafe and use suppressing fire before turning and sprinting to a distant cover Have them crouch and sneak instead if the cover they want to go to is very close
14 Days Ago
Merge from ai_wolf_iteration (significant optimization)
14 Days Ago
Fixed battering ram parenting trigger warnings
14 Days Ago
main -> 4ShotMiniCrossbow
14 Days Ago
Merge from main
14 Days Ago
Setup Entity Prefab and Item Prefab for Single Medieval Metal Door Imported Single Medieval Metal Door GIBS Updated Game Manifest
14 Days Ago
Texture updates Adding another female head seed
14 Days Ago
Make scientists look towards where they "think" the player is, not where the player actually is Make scientist not be able to shoot when they are sprinting
14 Days Ago
Fix compile error
14 Days Ago
Shields 4k textures and materials for paddy
14 Days Ago
▉▌▍▋█ ▉▅▉▍ ▆▌▍▌
14 Days Ago
Cleanup
14 Days Ago
Setup population convar and fix error. Increase snake trigger radius.
14 Days Ago
Merge compile fix
14 Days Ago
Added snake spawn population. Updated world spawns. Move snake files. Manifest.
14 Days Ago
▍▇█▊▅ ▆▍▄▇ █▆▄█▉▆▇▄█▋▆▇▋▍▇▍▋_█▊▉▉▌▉▅