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759 Commits over 2,496 Days - 0.01cph!

5 Months Ago
merge folding chairs
5 Months Ago
wip twitch desk
5 Months Ago
mint and lavendar id_tags
5 Months Ago
reflection settings
5 Months Ago
merge from modelviewerfixes
5 Months Ago
scene cleanup, ready for fixing 2021 issues
5 Months Ago
merge from modelviewerfixes
5 Months Ago
merge from main
5 Months Ago
merged 7075 shelf
6 Months Ago
railrod planter icon, rebuilt manifest
6 Months Ago
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6 Months Ago
merge from mirror2023
6 Months Ago
assigned correct double height material to standing mirror
6 Months Ago
mirror_material double height for standing mirrors
6 Months Ago
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6 Months Ago
fixed broken filepaths in mirror shader
6 Months Ago
set mirror prefabs and all children of prefab root to deployed layer
6 Months Ago
manifest
6 Months Ago
frontier_mirror variants, gibs, setup prefabs, icons. cleaned up temp folder
6 Months Ago
wooden box scene setup
6 Months Ago
more wip mirror work, tweaked goldframe colours, tweaked paintable backboards, ao, added paintable material for standing frames so the background tiles better
6 Months Ago
charitable rust 2023 drops added to twitchdrops render scene. mannequins added. Some new lighting prefabs for drops items
7 Months Ago
tweak to mirror plane material, much more work on mirrors 1, 2, 3. implemented new blend material for paint layer
7 Months Ago
cherry picked 88250
7 Months Ago
merge with main 2
7 Months Ago
merge with main
7 Months Ago
more mirror wip working out blend layer
7 Months Ago
missing file
7 Months Ago
more frame wip
7 Months Ago
mirrors wip
7 Months Ago
turned off texture streaming on haircap textures, set all but hairstyle_5 to high compression, tweaked alpha on hairstyle 3 so it doesn't have an obvious seam on the forehead
8 Months Ago
moved attack helicopter emission to uv1 and re-exported base, skinned and gibs model, removed red dot from emissive and made much larger on the texture as it uses uv1 now
8 Months Ago
twitchdrops render scene sheet metal double door setup
8 Months Ago
manual merge from mirrors branch (2020), need to fix shader compile error before I can test prefabs
8 Months Ago
furnace twitch drop materials
8 Months Ago
more scene and lighting setup, added all current twitchdrop run items with innitial pass
8 Months Ago
more lighting setup, starting to set up double barrelled shotgun
8 Months Ago
cherry pick from 86211, tweaked lighting working on final render settings
8 Months Ago
twitch drop render setup, added all my reference models, ordered folders, test with AR
8 Months Ago
merge from main
8 Months Ago
tweaked cutout spider web mesh positions to match older mesh positions, used one of the cutouts as the guide mesh
8 Months Ago
cutout spiderweb shapes, added to prefab
9 Months Ago
set up f15 3d model in the f15 prefab
9 Months Ago
saved out scene
9 Months Ago
merge from 6775
9 Months Ago
9 Months Ago
tweaked sunglasses lens and lens_polarised albedos so that they are darker and more opaque
10 Months Ago
fixed broken uvs on front interior
10 Months Ago
recoloured lorrr_trailer unique albedo to match new darker white colour, changed trim_orange material to reflect this too, changed interior collision to allow player to get to the front of interior, added shadow casters for interior
10 Months Ago
skinning tweaks, fixed hole under helmet 03, better armpits. various other skinning tweaks