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133,062 Commits over 4,293 Days - 1.29cph!

5 Years Ago
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5 Years Ago
Show notices on the UI when items are added/removed
5 Years Ago
Quick fix simply commenting out all the vehicle-related compile errors related to the merge from Main in #57891. Next month when there's more time I'll subtract this and clean up the tangle it's got into properly.
5 Years Ago
Revert previous Workcart merge
5 Years Ago
Motion vector fixes 😡
5 Years Ago
5 Years Ago
Updated tunnel entrance greybox
5 Years Ago
Scene updates (added tunnel corridors)
5 Years Ago
Tunnel station and entrance pefab updates
5 Years Ago
Initial version of corridor connection between underground train stations and above ground tunnel entrances
5 Years Ago
Corridor prefabs
5 Years Ago
Purchasing implementation
5 Years Ago
merge from main
5 Years Ago
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Splat fixes & mine stuff
5 Years Ago
Mines final pass WIP
5 Years Ago
Van vehicle files - models/colliders/textures/materials
5 Years Ago
Corridor transition greybox Tunnel entrance greybox
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Profile GetBestRoamPoint
5 Years Ago
More loot/trigger/miscfixes stuff
5 Years Ago
clear any invokes first in SetUsedBy
5 Years Ago
AIPoint/MovePoint/CoverPoint refactor to eliminate duplicated behaviour.
5 Years Ago
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Add main entity to spawn different terminals
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5 Years Ago
Converted jackhammer textures from core/generic workflow to the specular workflow.
5 Years Ago
Water treatment plant final pass
5 Years Ago
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jackhammer skinnable test
5 Years Ago
Refinery pass
5 Years Ago
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