reporust_rebootcancel

133,255 Commits over 4,293 Days - 1.29cph!

5 Years Ago
Fix server compile
5 Years Ago
marketplace sounds
5 Years Ago
Tossed these into a bundle
5 Years Ago
Set new materials (I had to set it to the right textures though?)
5 Years Ago
Basic in-flight collision avoidance
5 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
5 Years Ago
Baked new road network down into mesh assets & applied to scene.
5 Years Ago
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5 Years Ago
merge from hapis2020_cherrypickeroo (Hapis Update)
5 Years Ago
merge from main
5 Years Ago
Mergable
5 Years Ago
LOD/COL/Prefab setup for all overpass modules
5 Years Ago
Forest spawns WIP
5 Years Ago
Final ore spawn topo masking
5 Years Ago
Added 3p jackhammer holdtype anims, override controller, re-exported world model, updated positioning & holster offest in .entity, removed offset values in .worldmodel, updated bounds on both prefabs
5 Years Ago
More topos/backup
5 Years Ago
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5 Years Ago
merge from Jan_bundle_limits_crunch
5 Years Ago
enabled crunch compression on some large offending mats
5 Years Ago
Topo mask backup
5 Years Ago
More list fixes.
5 Years Ago
More fixes
5 Years Ago
merge from /BullMask
5 Years Ago
Phrases
5 Years Ago
merge from main
5 Years Ago
Renamed to Ox Mask
5 Years Ago
item setup + icon
5 Years Ago
Moved the computers to market terminal prefab
5 Years Ago
Marketplace shipping container material
5 Years Ago
Marketplace kitbash
5 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
5 Years Ago
Don't update commandbuffers if underlying renderer is disabled.
5 Years Ago
Fixed tunnel entrance position offset not being correctly eliminated when the tunnel entrance was rotated
5 Years Ago
Going through the bug list
5 Years Ago
Changed tunnel entrance environment volume from underground to building
5 Years Ago
Tunnel train station prefab updates to include the corridor transition meshes
5 Years Ago
Tunnel entrqance prefab environment / water / terrain volumes
5 Years Ago
Updated dungeon_grid_test scene to use the proper tunnel entrance prefabs
5 Years Ago
Tunnel entrance prefab update to include greybox mesh
5 Years Ago
Corridor prefab environment / water / terrain volumes
5 Years Ago
Tunnel corridor prefab updates
5 Years Ago
Updated lots of misc VM prefabs
5 Years Ago
Tunnel corridors now align perfectly (snapping start point to the 3m grid horizontally, 1.5m grid vertically, then picking tunnel pieces near the end so everything connects perfectly)
5 Years Ago
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