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126,636 Commits over 4,109 Days - 1.28cph!

5 Years Ago
[D11] [UI] Fixed typo in translation for Helicopter. Added helicopter translations to American English file.
5 Years Ago
Merge from cinematic_branch (demo file writing changes)
5 Years Ago
Merge from Vehicle VFX -> Vehicles
5 Years Ago
More engine internals work
5 Years Ago
Update debug camera from cinematic branch
5 Years Ago
Implemented all wheel/terrain effects onto the chassis types
5 Years Ago
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5 Years Ago
Engine item work
5 Years Ago
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5 Years Ago
Simplified rigidbody sleep check for vehicles. Tested on procedural. Now more reliable, all vehicles sleep eventually, even if in water or perched on a rock.
5 Years Ago
Surface trail & spin effects
5 Years Ago
Fixed debug camera input being processed while player is unfrozen
5 Years Ago
Fix cambone command throwing exceptions
5 Years Ago
Test map edit + tweaks to grip settings
5 Years Ago
Refactor terrain quality states into objects (basically GoF State pattern)
5 Years Ago
ProjectSettings fix
5 Years Ago
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5 Years Ago
Move GroundQuality definitions, plus extras
5 Years Ago
Different grip levels for different terrain types
5 Years Ago
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5 Years Ago
Manifest rebuild after merge.
5 Years Ago
Merge from Main -> Vehicles. Protocol++.
5 Years Ago
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5 Years Ago
Merge back from CarPhysicsChanges>Vehicles
5 Years Ago
Friction and drive force edits
5 Years Ago
delete RC bookmarks functionality
5 Years Ago
Merge from terrian_benchmark
5 Years Ago
Merge from main
5 Years Ago
Benchmark scene edit.
5 Years Ago
[D11][#T2031] Editor script to automatically populate Metallic/Gloss textures. [Tools > Materials > Mask Texture > Set Mask Texture]
5 Years Ago
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5 Years Ago
lowered cctv health
5 Years Ago
cctv clamp fix
5 Years Ago
fixed computerstation rotation issues
5 Years Ago
[D11] + Cut down on the assets that are in the bandit_camp, as well as reduced LOD distances, and edited prefab lists to reduce amount of items spawning in
5 Years Ago
Added utility to detect uppercases in prefab names.
5 Years Ago
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5 Years Ago
AmbienceEmitter using SqrDist
5 Years Ago
[D11] Cabin LOD update. Replaced missing wall.
5 Years Ago
Don't save fov
5 Years Ago
[D11] Fusebox material fix
5 Years Ago
[D11] [UI] Fixed some loot panel names not translating
5 Years Ago
Moving stuff that's needlessly using MainCamera.Distance to MainCamera.SqrDistance
5 Years Ago
Updated linyx64 steamclient.so