reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

6 Years Ago
WIP server message of the day
6 Years Ago
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6 Years Ago
Merge from instruments
6 Years Ago
Fixed Musical Maestro achievement counting static instruments at compound as unique instruments (will take effect after a wipe) Added a fallback in case these extra instruments had already been tracked
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix build compile error
6 Years Ago
Backup
6 Years Ago
Canyon map files
6 Years Ago
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6 Years Ago
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6 Years Ago
save file
6 Years Ago
[D11][UI] Fixed missing locs
6 Years Ago
more
6 Years Ago
[D11] New crane materials in harbor scene
6 Years Ago
+ Fixed the wood particles breaking
6 Years Ago
6 Years Ago
[3254] {PS4/XB1} Environment landscape assets are instancing twice Foliage seed needed incrementing + various other bits and bats from matt
6 Years Ago
[D11] + Rest of the Building Core assets LOD tweaked
6 Years Ago
[D11][UI] Fixed plant info and rotate prompt loc issues
6 Years Ago
[D11] Tweaked bloom settings
6 Years Ago
[D11] Localisation fixes for Find/Join Game screen server type strings.
6 Years Ago
[D11] Updated LitWithDitherFade Shadergraph to allow metallic/smoothness to be changed. Also includes updated SLOD Materials to use new version.
6 Years Ago
[D11] Fix for Dead Logs being too bright
6 Years Ago
More setup...
6 Years Ago
[D11] Fixes for quick chat spam warning translations.
6 Years Ago
Roadside monument updates
6 Years Ago
PlaceMonumentsRoadside now checks TerrainPlacementMap (fixes rare edge cases where roadside monuments could overlap a road behind them)
6 Years Ago
Added RemoveChildObjectsAlongPath editor tool (useful to strip terrain anchors along path in roadside monument scenes)
6 Years Ago
Better fix for instancing streaming mips
6 Years Ago
[D11] + Bunch of Building_Core assets LOD tweaked
6 Years Ago
[D11] [UI] Fixed quick chat menu shoulder inputs not displaying correctly on first open of quick chat menu.
6 Years Ago
+ The changes to the blood materials that did not come up. Adam has shown me the ways of file save project
6 Years Ago
[D11] Skin Material Changes.
6 Years Ago
[D11] Glass Diffusion fixes
6 Years Ago
Prefab setup. Tests are also now done based on an assigned priority
6 Years Ago
+ changes to the blood particle shader
6 Years Ago
[D11] Translation for picking up dud explosives fixed.
6 Years Ago
Fixed lost terrain reference in archipleago
6 Years Ago
[D11] [UI] Updated localisation settings on controls screen headers.
6 Years Ago
[D11] [UI] Fixed function name typo (was defined out so didn't get renamed in the previous commit)
6 Years Ago
Removed existing implementation of genetics from GrowableEntity
6 Years Ago
Roadside monument updates
6 Years Ago
[D11] Gap in geometry at Launch Site Fix
6 Years Ago
Merge with main
6 Years Ago
[D11][UI] Fixed Unhooked up translations in sleeping screen and tool cupboard