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106,839 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Forestside topology next to deciduous forests also uses grass terrain texture instead of forest terrain texture
7 Years Ago
Fixed natural bridge being on the wrong layer
7 Years Ago
Fixed missing material from Hapis rivers and lakes
7 Years Ago
vehicleAimYaw param added to player animator Replaced boat passenger pose with shooting 360 test anim set sitting state speed to 0, check cycleOffset flag, param set to vehicleAimYaw
7 Years Ago
Added deciduous forests around lakes
7 Years Ago
Changed ground texture inside deciduous forests to grass
7 Years Ago
Tweaked sizes of the beech trees / moved certain tree species into different folders for more consistency
7 Years Ago
Fixed terrain anchors on prefab rock formations
7 Years Ago
Completely circumvent PositionLerp logic with lerp.enabled 0 (faster & better for testing)
7 Years Ago
Merge from tree_revamp
7 Years Ago
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
7 Years Ago
Added windx manager global scale controls for testing; editor-only
7 Years Ago
Fixed derped foliage displacement Exposed max accum wind force magnitudes to windx manager Touched relevant shaders
7 Years Ago
Snow pines / removed green vertex color from trunks
7 Years Ago
Increased forest sizes
7 Years Ago
Fixed hapis lake materials
7 Years Ago
Merge from tree_revamp
7 Years Ago
Merge from main
7 Years Ago
Added "alt" topology to specify a second variant of a topology Added deciduous forests to temperate biome
7 Years Ago
merge from main
7 Years Ago
skin approval
7 Years Ago
Updated grass material defaults
7 Years Ago
Wind fixes
7 Years Ago
nothing important
7 Years Ago
Merge from main
7 Years Ago
Merge from tree_revamp
7 Years Ago
Beech trees / Removed blue channel from vertex color
7 Years Ago
Deleted old dead trees
7 Years Ago
Added beech tree colliders / added beech tree autospawn prefabs
7 Years Ago
American beech LODS/ prefabs and billboards
7 Years Ago
Cherry picking 26171
7 Years Ago
Steamworks with osx fix
7 Years Ago
Minor Hapis tweaks
7 Years Ago
ch47 ai
7 Years Ago
American beech trees / prefabs / LOD0 and LOD1 / textures and materials
7 Years Ago
Cherry picking 26166
7 Years Ago
Latest Steamworks (Linux Callback)
7 Years Ago
Switched Debug Steam Callbacks to command line switch
7 Years Ago
Stricter construction socket connect distance / angle to fix some minor glitches
7 Years Ago
Added simple runds.sh to Linux server (just to get people started)
7 Years Ago
Only use triangular wall conditional models if aligned perfectly with the roof (not when offset by 1/2)
7 Years Ago
updated wounded animation starting position, made current desired time range loop
7 Years Ago
Code Gen
7 Years Ago
Compile fix
7 Years Ago
Terrain sockets no longer count as inside terrain if outside the terrain bounds
7 Years Ago
Compile fix
7 Years Ago
Allow debug.callbacks on server too
7 Years Ago
Consider entities out of bounds if they're lower than terrain zero level
7 Years Ago
Cherry picking 26126
7 Years Ago
Merge from main