reporust_rebootcancel

134,377 Commits over 4,293 Days - 1.30cph!

6 Years Ago
merge from main
6 Years Ago
Client-side recipe validation before showing "start mixing" UI button. Refactored a bunch of stuff to allow that.
6 Years Ago
Recipe matching now supports multiple quantities of a recipe. Produce correct amount of items, with correct mix durations for multiple quantities.
6 Years Ago
Cave dressing S2P
6 Years Ago
Removed middle building pocket from horse shoe cave (cave_small_hard) cave_small_hard S2P
6 Years Ago
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6 Years Ago
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6 Years Ago
Reduced mixing table inventory slots to 5. Force mixing table to do ItemManager removes before producing the item.
6 Years Ago
Merge from main
6 Years Ago
fixes
6 Years Ago
Merge from patrol_heli_wash
6 Years Ago
Added the unused wash particles to the patrol helicopter and reduced the cost of the raycast to ground.
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Merge from summer_dlc (liquid spec fix)
6 Years Ago
Merge from LiquidSpecFix
6 Years Ago
Merge from summer_dlc
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
Add support for saving File Storage (signs) with demo data
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Fixed save loadout command sometimes saving items in an incorrect order
6 Years Ago
Merge new car-to-player/ai collision work -> Main
6 Years Ago
Adjusting drag values after some more testing
6 Years Ago
Adjusting damage and force values
6 Years Ago
Change the order of the inventory loadout command parameters to start with the loadout and not the target player/range
6 Years Ago
Mass edit
6 Years Ago
Add additional drag when hitting things as well
6 Years Ago
Make IHurtTriggerUser server-only
6 Years Ago
Add an appropriate approximated collision damage and hit force to the car when it hits a human or animal
6 Years Ago
panel intersecting fix more conditional fix
6 Years Ago
Move around some file calls
6 Years Ago
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6 Years Ago
adding armored module gibs, fixed some gibs setup
6 Years Ago
Merge modular car mass and engine power changes -> Main
6 Years Ago
Bounds and viewmodel fixes
6 Years Ago
Minor engine power edit
6 Years Ago
Adjust engine power output to match vehicle weight reduction
6 Years Ago
Fixes & improved ground fog
6 Years Ago
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6 Years Ago
Reduced the mass of all modular car parts by 25%
6 Years Ago
Merge modular car save file fix -> Main
6 Years Ago
Fix vehicles thinking they're in a non-working state when loading saves
6 Years Ago
Fixed broken cabins. Candle mat.
6 Years Ago
Merge from Main -> MoreModularCarWork
6 Years Ago
Iterated on Dredge & fixed its broken ambients Max punctual lights tweak
6 Years Ago
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6 Years Ago
progress bar tweaks/fixes
6 Years Ago
merge from SimplerBuildingColliders