reporust_rebootcancel

106,701 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Iterative cleanup
7 Years Ago
Steering work
7 Years Ago
Ice lakes / further clutter spawning fixes
7 Years Ago
Ice lakes / extended decor and clutter maps to prevent bushes spawning too close
7 Years Ago
Merge from main
7 Years Ago
Ice lake scene tweaks Water culling volumes Spawning fixes
7 Years Ago
Fixed server compile error
7 Years Ago
gbuffer packing foliage subsurface color
7 Years Ago
Merge from main
7 Years Ago
Cherry picked 23038 and 23041
7 Years Ago
Fixed deferred mesh decal material rep sometimes not updating in edit mode
7 Years Ago
use maxvel from parent if applicable
7 Years Ago
bonefollower cycles after positionlerp
7 Years Ago
Fixed screen-space subsurface scattering and deferred mesh decals in edit mode / scene view
7 Years Ago
first wip
7 Years Ago
Ice lake prefab tweaks
7 Years Ago
Added 3 additional ice lake variants
7 Years Ago
Steam vdf signing test
7 Years Ago
map tip fix
7 Years Ago
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7 Years Ago
A couple of IList iterators were gc prone.
7 Years Ago
More work on AI.
7 Years Ago
merge from main
7 Years Ago
reset player rotation on dismount
7 Years Ago
can place shelves in 1x1 again (whoops!)
7 Years Ago
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7 Years Ago
vehicle debugging
7 Years Ago
skin approval
7 Years Ago
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7 Years Ago
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7 Years Ago
debug.logs
7 Years Ago
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7 Years Ago
Wooden ladders can be stacked to 5 Can repair damaged ladders Can stack items that have condition if their condition is maxed out
7 Years Ago
Fixed BaseNpc serialization mismatch in CLIENT / SERVER (also fixes compilation error)
7 Years Ago
can only pick up non-locked boxes
7 Years Ago
chair no longer syncs position
7 Years Ago
Raw and spoiled meat no longer goes straight to belt when picked up
7 Years Ago
map writing enabled for mods
7 Years Ago
BaseNpc implements MaxVelocity
7 Years Ago
fixed skinning on vm bandages
7 Years Ago
Can place large furnace under floor grills even after the floor grills have already been placed
7 Years Ago
Ladder trigger tweak
7 Years Ago
Added barbed wire damage triggers to new high external gate Updated deploy volumes / socket tests on high external walls
7 Years Ago
Moar AI
7 Years Ago
Barricade collider updates
7 Years Ago
gate.external.high.stone has an extra protecting sides made of panels and barbwire
7 Years Ago
barricades shoot through colliders, slimmer blocking colliders
7 Years Ago
Sped up gate animation
7 Years Ago
Tweaked high external wall barbed wire damage volumes
7 Years Ago
Fixed shadow quality change from 0 to 2