reporust_rebootcancel

106,532 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Compile fix
8 Years Ago
merge from main
8 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
8 Years Ago
Harbor_2 splat painting, junkpile placement, grounds vertex painting Misc
8 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
8 Years Ago
Slight garbage in TonemappingColorGrading
8 Years Ago
Fixed native buffer readback interop declarations
8 Years Ago
Plugin updates
8 Years Ago
8 Years Ago
8 Years Ago
Fixes
8 Years Ago
Rebuilt plugins
8 Years Ago
Merged from main
8 Years Ago
Merge from culling-wip
8 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
8 Years Ago
Enabled occlusion culling component on camera prefab; now disabled by cvar Fixed bad culling when camera eye position was inside test sphere bounds Updated culling test cpu path
8 Years Ago
Move to best slot when right clicking from loot
8 Years Ago
Crafted items go in belt bar if appropriate
8 Years Ago
NRE fixes
8 Years Ago
Lerp Cull speedup
8 Years Ago
Fixed playermodel serialization errors
8 Years Ago
fixed small planter scale fixed not being able to place planters close to walls fixed bells always playing when you first join a server with xmas enabled plants in planters survive the cold of the desert/arctic instead of just dying
8 Years Ago
Candle hat effect position tweak (RUST-1486)
8 Years Ago
Stricter, unified RPC_Server.MaxDistance (RUST-1488)
8 Years Ago
fixed normals on player mesh
8 Years Ago
Fixed RUST-1486 and RUST-1489
8 Years Ago
cleared revz from Rust.Global; updated dll
8 Years Ago
progress
8 Years Ago
harbor_1 grounds vertex painting
8 Years Ago
VertexTools Pro files
8 Years Ago
removing Ikari vertex painter files (not gonna use it)
8 Years Ago
Merge from nuke-revz; now built-in in u5.5
8 Years Ago
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8 Years Ago
Shader changes
8 Years Ago
BasePlayer serialization Picked up weapons/bandages etc go in belt bar if they can
8 Years Ago
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8 Years Ago
Fixed HiZ map resize errors Fixed NRE on disable
8 Years Ago
Script and prefab changes
8 Years Ago
harbor_1 polish, splat painting
8 Years Ago
Fixed a bunch of NREs
8 Years Ago
Server restart countdown is less spammy when a lot of time is left
8 Years Ago
Admins can chat as much as they want
8 Years Ago
merge from main
8 Years Ago
Re-applied 17945
8 Years Ago
Fixed grass displacement clamping issue (RUST-1490)
8 Years Ago
Fixed non-obvious behaviour of max shadow dist when locked to 50 (cascades=none); slider now auto-updates (RUST-1429)
8 Years Ago
Pushed min shadow distance to 50
8 Years Ago
fixed the headtracking when player uses alt-look
8 Years Ago
minor xmas balance
8 Years Ago
plants no longer block building