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115,422 Commits over 3,959 Days - 1.21cph!

7 Years Ago
skin approval
7 Years Ago
merge from main
7 Years Ago
monument puzzle IO entity work
7 Years Ago
tweaks
7 Years Ago
Updated NPC communication ranges.
7 Years Ago
scene2prefab (prefabs only)
7 Years Ago
Improvements to AI waypoint system.
7 Years Ago
More accurate range check for AI sensations. AI Memory improvements. NPC patrolling at MT enabled again.
7 Years Ago
Cloning vat bay final models/prefabs
7 Years Ago
more MT lab polish
7 Years Ago
airfield armory polish MT lab polish
7 Years Ago
Noise levels for weapons used by AI sensory system. Junkpile Scientists are less hostile.
7 Years Ago
Enabled probex, culling and coverage queries on Vulkan Updated AsyncGPUReadback to work on 2018.2+ Disabled mesh compression on some hairstyles fbx to prevent crashes in 2018.2 beta (bug submitted)
7 Years Ago
Merge in new AI Sensory System and changes.
7 Years Ago
Merged from main
7 Years Ago
Added Texture set plastic pipes Added textured WIP cloning vat model Laboratory in military tunnels set dressed
7 Years Ago
More NPC sensory system work. Better control over tick rates for the systems involved ++.
7 Years Ago
Fixed particle addsmooth + cleaned up a couple others
7 Years Ago
Further NPC sensory system upgrades. Target detectibility (fov, noise, etc), Gun noise +++.
7 Years Ago
Improved junkpile scientist behaviour through new sensory system ++.
7 Years Ago
merge from main
7 Years Ago
Swamp placeholder material update
7 Years Ago
Bandit town scene progress added swamp tree greyboxes added placeholder swamp material
7 Years Ago
Added "Soft Camera" Fade toggle and Factor to soft particle shaders Fixed soft particle shaders not properly fading against water surfaces
7 Years Ago
More work on sensory system. They no longer freak out about flares++.
7 Years Ago
Island cleanup Compound work
7 Years Ago
clone vat greybox for tunnels lab
7 Years Ago
launch site
7 Years Ago
Monuments scene2prefab
7 Years Ago
more Hapis compound work
7 Years Ago
All levels so far: independent crate spawners for loot rooms
7 Years Ago
Wooden cabins modular pieces LOD/COL/Prefabs Walkway segments LOD/COL/Prefabs Updated swamp cabins scene
7 Years Ago
More work on NPC sensory system update.
7 Years Ago
progress backup
7 Years Ago
More work on NPC sensory system.
7 Years Ago
WTP progress backup
7 Years Ago
progress backup
7 Years Ago
Airfield and trainyard progress backup
7 Years Ago
More updates on sensory system refac. Cover point sensing now up to date.
7 Years Ago
Hapis Islands monument progress
7 Years Ago
progress backup
7 Years Ago
Bandit town progress / greyboxed wooden shack modular walls
7 Years Ago
More work on NPC sensory system.
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
Powerplant near final puzzle/set dressing extra overhang pieces based on stairs set
7 Years Ago
progress backup
7 Years Ago
Updated texel density tool; fixes scene view
7 Years Ago
Updated visualize texel density to latest; now works in scene view Added texel density support for core/foliage, core/foliage-billboard
7 Years Ago
Added root .vs folder to ignore.conf