reporust_rebootcancel

106,528 Commits over 3,836 Days - 1.16cph!

8 Years Ago
Error fixes
8 Years Ago
Basics, fixes
8 Years Ago
Rust.Ai boilerplate
8 Years Ago
Merged from main
8 Years Ago
Cherry picked 17836; dynamic batching toggle
8 Years Ago
Re-enabled dynamic batching
8 Years Ago
Cherry picked deferred mesh decal optimizations
8 Years Ago
Optimized deferred mesh decal visibility culling; now 5-6x faster + more profile samples
8 Years Ago
Fixed buffer readback native interop lost in merge
8 Years Ago
Cherry picked 17800 to 17802, 17823 and 17828 to 17831
8 Years Ago
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8 Years Ago
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8 Years Ago
Updated rust native renderer dll
8 Years Ago
Nuked procedural virtual texturing
8 Years Ago
Fixed various prevent building colliders being marked as triggers
8 Years Ago
Added decal culling script to all static deferred decals
8 Years Ago
Might possibly fix some servers not letting some people craft skins
8 Years Ago
Hat Fix
8 Years Ago
Fixed billboard shadows in osx/opengl
8 Years Ago
lowered repair cost for rifles/smgs m249 is repairable tier2 crate now has a more event distribution of spawn chances instead of mainly gears/springs lowered cost of longsword sheet metal produces more resources when recycled
8 Years Ago
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8 Years Ago
a bit more
8 Years Ago
higher accuracy collider wall.external.high.stone
8 Years Ago
Fixed skin being applied to weapon attachments again
8 Years Ago
Fixed NRE in UpdateInventoryFromSchema
8 Years Ago
Custom SMG is skinnable Semi-Automatic Rifle is skinnable Hatchet is skinnable Pick Axe is skinnable Waterpipe Shotgun is skinnable
8 Years Ago
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8 Years Ago
Increased tree entity bounds padding
8 Years Ago
Recalculated bounds on door barricades
8 Years Ago
updated supply signal vm
8 Years Ago
Server compile fixes
8 Years Ago
Added batching to doors, double doors, floor grills, ladder hatches, gates, cell bars, fences, shopfronts, shutters, boxes and sleeping bags
8 Years Ago
Door interaction toggles renderer batching on animator game object
8 Years Ago
Improved reload verification
8 Years Ago
merge into main
8 Years Ago
manifest, protocol++
8 Years Ago
merge from main
8 Years Ago
hemp must be planted half a foot apart repairing now costs components constituent parts instead of being free ( suckas ) custom smg slightly cheaper
8 Years Ago
Fixed server compilation
8 Years Ago
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8 Years Ago
Disabled rust/std detail layer in materials that weren't actually using it
8 Years Ago
Added back wetness layer control to rust/std shaders; cheap/simple/straightforward controls + masking Fixed shadergui inspector script handling of detail-related keywords
8 Years Ago
m92 sounds ambience polish, tweaks, and a few new sounds mixer tweaks
8 Years Ago
thrown weapons stuck into other objects use throw direction as impact normal
8 Years Ago
melee sprint block happens at moment of impact instead of strike time melee sprint block reduced mace cost reduced and damage buffed salvaged sword cost reduced
8 Years Ago
Fixed 5.5 related compilation error
8 Years Ago
added wearable script
8 Years Ago
Cloth sash assets
8 Years Ago
some powerplant ground floor painting / dressing around central building
8 Years Ago
merge from main