reporust_rebootcancel

106,420 Commits over 3,806 Days - 1.17cph!

8 Years Ago
temporal-aa: reintroduced some fixes lost in previous temporal-aa merge from cinematics (e.g. tonemapping, black sludge) temporal-aa: rolled back the updated sharpen to the previous version; more robust around strong emitters
8 Years Ago
8 Years Ago
▍▋▉-▄▋▄▉▍
8 Years Ago
Certain rocks & bushes like buildings and radtowns less.
8 Years Ago
Time isn't frozen.
8 Years Ago
Env tweaks. Lantern lighting isn't as ugly anymore. Pre-release ready.
8 Years Ago
Fixed and cleaned updateDirtyRenderers hack
8 Years Ago
Fixed broken view model projection after disabling TSSAA
8 Years Ago
fix for players taking too long to recalculate visiblity
8 Years Ago
merge into main playercull.enabled true/false to test
8 Years Ago
merge from main
8 Years Ago
code cleanup
8 Years Ago
Logging tweaks
8 Years Ago
Stupid avoid UpdateDirtyRenderers trick (needs proper bounds computation)
8 Years Ago
adjusted the scale of the double barrel shotgun viewmodel adjusted the Aim down sight position of the double barrel shotgun
8 Years Ago
reloading animator changes
8 Years Ago
baseline
8 Years Ago
Projectile cleanup tweaks
8 Years Ago
Server lag compensation for attack entity cooldown verification
8 Years Ago
Biome fog clamps
8 Years Ago
8 Years Ago
Fixed situation where projectiles could break on the server when destroying an entity (even if some penetration power was left)
8 Years Ago
Merge from main.
8 Years Ago
Fixed XP NRE in editor
8 Years Ago
grenade attach & drop vm anims, controller updates
8 Years Ago
Tweaked server side projectile handling, added more logging
8 Years Ago
Eliminated server lag from player desync time calculation
8 Years Ago
AH tweaks
8 Years Ago
8 Years Ago
More logging
8 Years Ago
Wrapped projectile ID and seed generation
8 Years Ago
bolt & sawnoff shotgun reload changes, animator updates
8 Years Ago
More detailed server side attack and projectile verification logging
8 Years Ago
Connection state enforcement
8 Years Ago
fixed the positioning of the scope / flashlight addons for the double barrel shotgun
8 Years Ago
Fixed hapis, mostly...
8 Years Ago
Tweaks & optimizations.
8 Years Ago
loot table adjustments for slightly more infrequent flamethrowers
8 Years Ago
Merged in latest temporal-aa changes; less bugs, sharper results
8 Years Ago
Cut warpath from music list
8 Years Ago
Fixed near clipping plane sometimes cutting off part of weapon viewmodel (RUST-837)
8 Years Ago
max condition is now shown on damaged items as a red bar
8 Years Ago
Network++ Save++
8 Years Ago
Rescaled some numbers (no effect other than semi auto pistol damage rounding)
8 Years Ago
Increased revolver cylinder to hold 8 rounds Increased semi auto pistol magazine to hold 10 rounds
8 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
8 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
8 Years Ago
Increased player wounded time
8 Years Ago
Fixed lake water handling
8 Years Ago
Increased throwable and arrow headshot multiplier to 1.5