200,006 Commits over 4,140 Days - 2.01cph!
Updated Facepunch.Raknet plugin
EAC networking fix
Network++
Made supermarket shelves slimmer
Blank hair prefabs (so we're not overwriting existing ones)
Changed the way UnitAttachments persistence works (nuke yo saves people!)
More item description updates and fixes
Fixed UIWidget.OnActivated not being invoked when widget has no tweeener
Added more logging to Navigation
Updated terrain texture atlas
Deleted old terrain atlases (PNG)
Snow mounds / Fixed pivot points
Fixed a bunch of local game issues that were breaking AI matches
EAC profiling + hopefully GC fix
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
Listtypes are now generated for each type
Supermarket texturing progress
Moved building construction to its own goal.
GPVs with score overriding now only use the overridden score for comparing with incoming GPVs
Density / distance tweaks
Additional snow mound LODs
Only set isGameInitRun when it actually succeeded
Subtracting EAC API updates (let's try again next week)
Fixed various issues with craft/build windows not closing properly when selecting things
More item description updates and fixes
Added additional snow mound LODs to prefabs
created roof trim and tile texture/materials 1 and 2, updated roof mesh
Lists now serialize but need to test.
Fixed import settings refresh on freshly generated packed textures
Added toksvig roughness AA to texture packing phase
Added higher quality compression mode to dds util
Extended imageutil loading options and cleaned up code
Terrain system cleanup, editor
TerrainMetaInspector fixes
Fixed TerrainMeta not switching paint mode when changing topo types
ProcessGPUDeviceRequests on MainCamera called only when necessary
More terrain meta cleanup
Fixed TerrainMeta.CurrentTopologyType not being set
Fixed TerrainMeta.StopPainting not passing correct topo enum
Depositing to building from container now works.
Dropped items now remove themselves from their container.
Various tweaks to gathering for building.
pine trees exported with correct materials