201,214 Commits over 4,171 Days - 2.01cph!
Manifest
Lotsa audio files
Random other stuff
Added penumbra shadows for spot and point lights (toggle incoming)
Re-enabled shadow intensity with new custom, alu only dither
Changed material propery order and control for foliage shadow intensity
Cherry picked grass changes
Consumable sound profiles.
More. Started a sort of stopgap PersistentPlayer class solution.
Added penumbra shadows for sun/moon light (broke cascade blending)
Small tweak to directional penumbra, more softness at base
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Mana is mana, and not temp.
Consumable stuff
Cleanup
Blackboard can store quaternions
Reenabled rotation support for item placement
Adjusted searchlight and heli light shadow radius
More of the consumables.
Cleaned up some old Rust ones.
Beliefs is now called Opinions.
Units can now like or dislike particular entities.
People will sometimes go and look at things while wandering with a preference for things they like.
adding WIP slasher attack FX
The beginnings of item trading
NetworkSyncStats. A spinoff from NPCStats
Fixed cooking chance math bug.
More food stuff.
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increased size of chair prevent building /deploy volume vertically
nre fix in NearMountPoint
sound NRE fix
re-added player y position smoothing
Disabled blocker search early out in directional pcss due to artifacts
Disabled penumbra shadow filter noise to help with flickering
Save entity position relative to parent entity
Fixed invisible locks on server restart
Refactored out and deleted NetworkClient
more BGQ
Slight refactor to deferred shadows to allow penumbra toggle
Added graphics.shadowquality convar; 0=low/hard, 1=med/soft, 2=high/soft+penumbra (default because it's 2017)
Nuked unnecessary files
Penumbra toggle on point and spot shadows
Fixed issue with graphics settings and custom screen space shadows
Bone club vm -fixed popping from throw cancel to idle
More refactoring of Beliefs to Opinions, added OpinionTypes, fixed existing data
Added OpinionSettingsEditor
Fixed bad default quality settings
Fixed SpawnHandler wasting frames and causing long ass load times