161,542 Commits over 4,597 Days - 1.46cph!

12 Months Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
12 Months Ago
enabled mip streaming on birthday_balloons_clumps_transluceny.png
12 Months Ago
enabled mip streaming on sofa textures
12 Months Ago
merge from main
12 Months Ago
added RW to FX balloon string meshes
12 Months Ago
Made the texture.memory_vram_factor ConVar available to players as a temporary fix for those that still have the blurry textures issue. This isn't saved when changed to avoid issues in the future with players having the wrong memory budget.
12 Months Ago
Merge from cardinal_snapped_placement_test
12 Months Ago
Revert a ddraw debug duration back from my testing.
12 Months Ago
Merge from deploy_edit
12 Months Ago
added new rust birthday balloons to crate tools prefab
12 Months Ago
Cannon animation and viewmodel camera pass
12 Months Ago
merge from main
12 Months Ago
Steering wheel material changes
12 Months Ago
Prefix name change on the steering wheel textures
12 Months Ago
Updated the guide mesh for the small engine and tweaked textures on the steering wheel
12 Months Ago
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12 Months Ago
merge from puzzlereset_command_improvements
12 Months Ago
merge from guide_materials_tweaks
12 Months Ago
merge from techtree_open_default_level
12 Months Ago
Merge from parent
12 Months Ago
Merge from foliage_instancing_islands
12 Months Ago
Fix terrain data not being added to FoliageGrid when loading into deepsea from menu
12 Months Ago
Fixed icons overlapping when using a custom sorter with < 5 items
12 Months Ago
Merge from parent
12 Months Ago
Merge from hackweek_boxsorting
12 Months Ago
Fixed missing power input arrow on storage adaptor
12 Months Ago
Merge from main
12 Months Ago
Merge from food_qol
12 Months Ago
Fix food in a backpack dropped in the snow spoiling
12 Months Ago
Merge from main
12 Months Ago
merge from naval_update
12 Months Ago
Manifest
12 Months Ago
Codegen
12 Months Ago
merge from main (lot of prefabs conflicting because of a manifest update on main, auto resolved all of them, went well)
12 Months Ago
Layer change on small ramp to work with projectiles
12 Months Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
12 Months Ago
EntityParentSettings now runs when spawning an object via convar command Added a new toggle to trigger PostMapEntitySpawn on child objects, enabled on all of the floating cities
12 Months Ago
Correct serialized terrain size on island prefabs
12 Months Ago
Removed a log
12 Months Ago
Add Model components to Plank, Cannon, Steering Wheel, Anchor, Small Engine, Sail
12 Months Ago
Fixed NRE when spawning VM's in deep sea after an hour of server uptime Disable dynamic pricing on deep sea vm's (they're not around long enough for prices to shift anyway)
12 Months Ago
Naval + Indirect Instancing smoke test
12 Months Ago
Also delete some duplicate textures
12 Months Ago
Removed some duplicated mailbox assets in sail folder and duplicate PropRenderer component Fixed sail guide scale Fixed sail orange deploy guide logic not working due to rotation issues and client/server issues
12 Months Ago
Compile fix
12 Months Ago
merge from naval_update/deep_sea
12 Months Ago
- FIxed PT boat not loading properly sometimes as it was marked as an 'invalid boat' when it couldnt get a reference to its storage area - Fixed weird piloted by ai bug when loading PT Boat - Lowered reload time from 15.3 to 15 seconds
12 Months Ago
merge from naval_update/deep_sea
12 Months Ago
Merge from main Stomp cake.entity.prefab due to incompatible changes, will need to be redone on this branch
12 Months Ago
rhib_fixes -> naval_update