239,754 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Finished replacing the sprite offset system.
10 Years Ago
minor formatting
10 Years Ago
Replaced all occurrences of `Entity.SetSpriteOffset` and `Entity.GetSpriteOffset` in all games with `Sprite.Position`.
10 Years Ago
Removed `Entity.GetSpriteOffset` and `Entity.SetSpriteOffset`, now using `Sprite.Position` as offset relative to parent entity positions.
10 Years Ago
Added minor sway when in ADS
10 Years Ago
Loot recipes system
10 Years Ago
[racer] Added a demo to play during the intro sequence.
10 Years Ago
Fixed a few artifacts related to cabinet screen rendering.
10 Years Ago
[racer] Started work on animation that plays when first entering `GameStage`.
10 Years Ago
Fixed a error in the implementation of `Ease.InOutSine`.
10 Years Ago
[racer] Replaced road details with white centre lines.
10 Years Ago
[racer] Camera now zooms in and out with respect to the player's speed, and offsets so that the player can see further in front when moving fast.
10 Years Ago
merge from main
10 Years Ago
Temporary fix for occasional hang on windows. See: http://fogbugz.unity3d.com/default.asp?661650_7nvuvognml929lkj
10 Years Ago
Mrege fixes
10 Years Ago
Merged trunk
10 Years Ago
Fixed connection bug.
10 Years Ago
Updated developer list
10 Years Ago
reduced a lot of textures down by half or more, left main lightmap, skybox and court textures original size
10 Years Ago
Network channels Congestion handler
10 Years Ago
Moved hit point in serve, added method to set hit position effect
10 Years Ago
Fix for Fix
10 Years Ago
fix for occupied boxes on server crash
10 Years Ago
merge from main
10 Years Ago
Ran scenes 2 prefab to fix broken prefabs Fixed prefabs with missing components Fixed infinite loop in Tools/Find/Prefab Errors
10 Years Ago
First pass at eoka pistol sounds. Fix eoka pistol firing twice at once
bot
10 Years Ago
Linux Build 383
bot
10 Years Ago
LinuxDS Build 249
10 Years Ago
Windows Build 233
10 Years Ago
Fix Legacy Addon gamemodes not loading if the addon doesn't have a lua/ folder.
10 Years Ago
Removed a file that should not have been added to source control.
zon
10 Years Ago
Protocol++
zon
10 Years Ago
Merged endurance hunting and animal ranking from animal branch.
zon
10 Years Ago
Merged changes from main. (and updated manifest)
10 Years Ago
[racer] Can now leave the title screen.
10 Years Ago
[racer] More details for the title animation.
10 Years Ago
Committing initial win02 source anim
10 Years Ago
[racer] Title screen is now animated.
10 Years Ago
Fixed campfires starting on after save/load Fixed dropped items sometimes not being removed
10 Years Ago
Fixed a bug with easing functions.
zon
10 Years Ago
Fixed a CC problem with AIGroup.
10 Years Ago
Added an `Ease` class with some basic easing functions.
10 Years Ago
Calculation of intersection arcs.
zon
10 Years Ago
Reformatted AI and NPC code.
zon
10 Years Ago
NPC animation state now set using PostNetworkUpdate.
10 Years Ago
[racer] Started work on title screen.
10 Years Ago
Added `Animation.IsPlaying` to compliment `Animation.IsPaused`.
zon
10 Years Ago
Fixed entity protobuf property order.
10 Years Ago
Fixed building block darken health effect Stability perf tweaks
zon
10 Years Ago
Animal species population now managed using prefab count parameter.