161,924 Commits over 2,771 Days - 2.43cph!

3 Years Ago
Basic persistent deathmatch mode for simple testing. Replaces Killing Spree which was unused.
3 Years Ago
Fixed not being able to delete engines Female mannequin Unsaved New chandelier prop Jenkins Merge branch 'master' into grounded Disable weight consideration Flight status widget
3 Years Ago
Spaceship flight controls
3 Years Ago
tweaked button prompt bump
3 Years Ago
Panel changes/fixes Fixes for GetCount not updating Hide tabs in icon editor Spawnmenu icon editor doesn't display an empty Bodygroups tab Invisible children of DHorizontalScroller will no longer affect position of the visible panels Fix for prop_effect bodygroups
3 Years Ago
Added spawn effect for spawned SWEPs GitSync - Fixed prop_effect dupe not retaining entity modifiers
3 Years Ago
Fixed duped effects not having AttachedEntityInfo + minor effect fixes (#1553) * Fixed duped prop_effects not having their AttachedEntityInfo table (meaning no entity mods, skin/bodygroup changes, bone manips, etc.) ever since the MakeEffect function was added. This value used to be copied over because duped prop_effects were being spawned with GenericDuplicatorFunction, which dumps the entire dupe data table into the new entity. Now that they have their own spawn function, we have to copy the value over manually. * Fixed prop spawn effect not working on prop_effects because it was trying to apply them to the prop_effect itself instead of its AttachedEntity * SWEP spawn effect
3 Years Ago
Trying out a new passive research system
3 Years Ago
Spawnmenu icon editor doesn't display an empty Bodygroups tab Invisible children of DHorizontalScroller will no longer affect position of the visible panels
3 Years Ago
Added Entity.IsMarkedForDeletion Fixed gmod_(admin_)cleanup not updating Player.GetCount on clients properly
3 Years Ago
Merge changes from UI in Main.
3 Years Ago
GitHub: * Added Blade Symphony map to its proper cateogry * Fixed table.GetWinningKey with keys lower than -10000 * Fixes for toolgun Think not running in edge cases
3 Years Ago
End-of-round scoreboard fits on-screen properly
3 Years Ago
Refresh inventory when it opens, fixing items not updating if inventory is not open when player enters or exits a vehicle
3 Years Ago
Toolgun Think fixes (#1547) - Check owner validity - fixes rare edge case of the owner being invalid when Think is called and cases where the owner is an NPC - Check last tool object validity before releasing its entity - fixes error when switching from invalid mode to another invalid mode - Remove a return when a mode switch occurs and the last mode was invalid, causing the first Think after a mode switch to be skipped - fixes garrysmod-issues/issues/3682
3 Years Ago
Fix invalid table.GetWinningKey behavior. (#1554)
3 Years Ago
Add new Blade Symphony map to the menu (#1540)
3 Years Ago
Fixed localization breaking when the game has too many search paths
3 Years Ago
task visual FX fixes
3 Years Ago
unit indicator ping throttle
3 Years Ago
Jenkins
3 Years Ago
indicator tweaks fixed EntityRef.Entity not being set for new refs (was only being set on load)
3 Years Ago
Fixed not being able to delete engines Female mannequin Unsaved New chandelier prop
3 Years Ago
Rotation fixes, rider updates Better ship gates
3 Years Ago
Another minor edit
3 Years Ago
Another minor HP GUI edit
3 Years Ago
Health bar graphics edit
3 Years Ago
BEF-704: Port settlement inhabitants UI to standalone group members UI BEF-395: Add overhead UI juice/sound when someone crafts something and gains skill
3 Years Ago
HUD ammo adjust
3 Years Ago
Button prompt icons now update live when controls are rebound Control rebinding page now uses button prompt icons Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
Fix health bar issues
3 Years Ago
Merge in the latest from main
3 Years Ago
star bgs now use 256x256 texture, various edits to backgrounds in first campaign Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
Moved button prompt icon bounce params to ButtonPromptManager
3 Years Ago
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3 Years Ago
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3 Years Ago
Button prompt icons animate when pressed
3 Years Ago
Added ButtonPromptIcon.Opacity ButtonPromptIcons now update icon only when needed
3 Years Ago
Split off ButtonPromptIcon from ButtonPromptItem Added button prompts for changing main menu tab Added button prompts for changing powerup Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
new cannon aimer, replaced slice aimer Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
3 Years Ago
[D11] TMP texts can now inline sprites from text strings in the translation file (see Translate.GetTokenised)
3 Years Ago
Move face selecting logic into MeshSelectable.OnSelect Merge branch 'master' of github.com:Facepunch/SandboxGame
3 Years Ago
ignore node_modules Allow passing enum values from vue Tool panel experments Force components to lowercase Merge branch 'master' of SandboxGame
3 Years Ago
[D11][TUTORIAL] Fixes for tutorial event actions preventing progress, added extra localisation
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Handle selection tool deleting in Selectable.OnDelete Handle mesh translation in MeshSelectable Handle offset mesh faces in MeshSelectable
3 Years Ago
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3 Years Ago
WIP ice pillar TT