199,605 Commits over 4,140 Days - 2.01cph!
Inland sculpts around new cliffs
Desert cliff improvements.
Road network Z pass
Prefabs, meshes and colliders for new portacabin variants / kept old ones intact for compatibility
Added required forward passes for core
Fix snowmobile item definition IDs
Snowmobile wheel and terrain FX system final setup
Okay, refactoring vehicle chassis visuals again, but I think we're there now
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More snowmobile code WIP, mostly client-side wheel related. Sharing more code with modular car.
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Fixed spectator error when some weapons are admired
Remaining cliffing south of launch site
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Remaining snow area south of river
SE snow inland spawn backup
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Skeleton prefab changes, cine controller updates
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Fixing issues with terrain FX etc
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Fix wheel assignment, adjust wheel heights, remove unnecessary code
Fix code lock UI appearing in a demo when a player attempts to enter a code
Fix layer assignment on Tomaha colliders
Remove excess Tomaha collider