225,979 Commits over 3,714 Days - 2.54cph!
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merge from
66430 - Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
Fixed & Updated Lamppost prefabs with prefab controls
Water foam, water caustics
Fixed streetlight electronics missing material in model
Update turret asset to use tick for projectile movement
Low wood fence tileset
https://files.facepunch.com/louie/1b0811b1/sbox_F6dd7AA7BQ.png
Metal fence panel tileset
https://files.facepunch.com/louie/1b0811b1/sbox_6ZqG5F5QKp.png
Test prediction of bullet drop projectiles (early version)
Added the ability to downsample ocean spectra.
backdrop-filter: sepia & filter: sepia. Simplified color matrix logic
Obsolete Client.UserId - no-one knows what it's for
Remove PlayerScore - been obsolete for long enough
Update Api.cs
Don't derive from GameBase (!)
Add color parser desaturate, saturate
Show save status on save button in edit game form
Change Client.SteamId (ulong) to Client.PlayerId (long)
SetProperty doesn't require it being marked as [Property]
Whitelist System.Web.HttpUtility, System.Collections.Specialized
Added GameServices.Leaderboard.Query
Fix console logging sometimes being in a permanent error state
Added query support for NaviatorPanel
Boilerplate leaderboard view
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iterate on water, start working on underwater fog
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metal fence - added 32 wide version for tileset use
Merge branch 'master' of sbox
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Bollard tileset
https://files.facepunch.com/louie/1b0811b1/sbox_Rw1YbxLJcH.png
Fixed missing materials on map
sat dish - Dish body, arm & mount to allow mappers to move to any angle they want
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Craggy timeline test update
Fix busy overlay
Error label, fix success redirect path
Assert menu
Redesign addon creator, make it its own page
Strip away org shit for now
Minor adjustments
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Working on showing when scores don't submit, add resubmit button
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