198,903 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Fixed non-normal textures not being able to export from the workshop UI
5 Years Ago
Scene backups + project ver update
5 Years Ago
Added an editor button to update the read only socket name if it needs updating
5 Years Ago
Merge from cameraswitching
5 Years Ago
Sort displayed cameras alphabetically
5 Years Ago
Show a list of cameras in the Editor Window with a toggle and solo option
5 Years Ago
advanced and pure healing teas now provide instant health wood tea buff scrap tea buff max health teas duration increased to 20mins (was 5)
5 Years Ago
more wip
5 Years Ago
NRE fix
5 Years Ago
skin approval
5 Years Ago
elevator sounds
5 Years Ago
NPC vendors now refill their stock slowly instead of having an infinite amount always available
5 Years Ago
More RPCs, serialization. StateContainer improvements. Test UI.
5 Years Ago
fixed orswitch sparks
5 Years Ago
fixed missing reinforced window mat
5 Years Ago
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5 Years Ago
Separated adding states from initialization. Add states first. More serialization
5 Years Ago
Stables_a scene basic setup Stables_a greybox model files
5 Years Ago
Updated Portuguese translation for TTT (Community)
5 Years Ago
5 Years Ago
Fixed radtown_small_3 roadsign5 collider warning
5 Years Ago
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5 Years Ago
Fixed cliff normals Removed broken light fixtures Cleaned up various things, objects floating in space etc Timber mine material fixes
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
merge from save199 (Staging wipe)
5 Years Ago
save++ network++
5 Years Ago
merge from main
5 Years Ago
Added a trigger to the bottom of the lift that repositions ragdolls on top of the lift if it detects a ragdoll beneath it
5 Years Ago
Increased drag (0.05 -> 0.1) and lowered paddle force (1 -> 0.7) when there are two players mounted to a kayak
5 Years Ago
Finished organizing Hapis hierarchy. Various nesting performance optimziations. Bunch of general tidying.
5 Years Ago
The hurt volume on the bottom of the elevator lift will now also hurt AI's (including horses) Increased damage dealt by the hurt volume
5 Years Ago
Merge from main
5 Years Ago
Add another prevent building volume to block deployable placement on elevator floor (but not block upgrades)
5 Years Ago
Don't set the block that called for an elevator as busy (no longer needed now that we don't have built in buttons)
5 Years Ago
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5 Years Ago
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5 Years Ago
Convars
5 Years Ago
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5 Years Ago
Fixed a crash with npc_alyx shooting on a server with no players
5 Years Ago
Hammer and entity templates can now properly handle post L4D1 map entity IO (ESC delimiter instead of a comma)
5 Years Ago
Moved files from dropbox to plastic
5 Years Ago
Updated vents_large with the latest version
5 Years Ago
Fixed sphere tank monument barrel spawners max population exceeding the amount of spawn points (barrels spawning inside each other)
5 Years Ago
merge from main
5 Years Ago
merge from pickfruit_los
5 Years Ago
Changed portacabin glass coliders to glass instead of generic
5 Years Ago
Trainyard terrain anchor tweaks (fixes occasional steep cliff in front of road access point, which would cause weird roads)
5 Years Ago
Made glass coliders on portacabins double-sided
5 Years Ago
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