130,618 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                 Added "Assets/Prefabs/Reserialize Selected Prefabs"
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed spawn handler setting spawn population reference on the prefab instead of the instance (made purchased entities count towards wild entities)
 
                
                
                
                
                
             
         
        
            
            
            
                
                more conversion, sense fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▊█▊▄▄▌ ▄▄▋▍ █▅▍▊▊▊▄▊▋█ ▊▉ ▌█▅▋▍▉ ▊▊▇▅▅▋▍█▌.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixing some movement issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▌▇▄ ▊▇▉▉ ▊▊▋▅▄▇▉▋ ▇▆ ▊▉▄ ▍▍▋▅▆▅▅▋▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                EffectRecycle tweak to ensure we're not reimporting things accidentally on the build server all the time
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▆▇▇▋▆ / ▄▆▉▉▋▄ ▋█▌▅▇▉█▊ ▆█▋▌▆ ▊▆ ▌▌█ ▋▋▍▊▊█ ▌▇▋▅▄▊▉▌▅▉ ▌▇▄▇▇▅▄▇ ▉█▉.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Committing GameManifest LootSpawn generated files (build time debugging)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Committing some more prefab auto-updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                vm chainsaw - fixed issue with jacket clipping camera
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅█▋▇▄▇▍▉ ▊▋▌▌▉ ▅▍▋▄▆▇█▍▍▊ ▄▇▄▇▅▉▋▊█▋ ▌▌█▇█ ▉▍▆ ▋▌▍▆▋▌▋▌ █▋▅ ▉▍▇▅▌▋▍ ▍▄▋▄▌▅ (▇▅▋▆ ██▊▋, █▅▆▅ ▋▋▊▆ ▉▇▄▄█▍▋▉ ▋▊▉█▉▌▉ ▊▍▌▌ ▊▄█▇▍ ▅█▄ ▌▄▄▅▄▆▋▉█▍ ▌▊█▇▆ ▉▌▍▅ ▅▊▊▉▅▌)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 EffectRecycle tweak to avoid prefabs thinking they've been edited in DoPrepare when they weren't (probably doesn't do anything)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spice bush and willow bush billboards
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from lower_face_wearable
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added Harbor phone booths
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjust train engine power and drag
 
                
                
                
                
                
             
         
        
            
            
            
                
                Train now moves at correct speed on cubic hermite splines using a lookup table. Some slight jitter that I need to look into
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▍█▋ ▊▍▉▉▅▆▍█▇▍▉ ▆▍▌▄ ▌▇▄▊▌▆▇
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Working on a lookup table to allow a constant rate of movement along cubic splines. The simple "spline t * distance" system existing in PathInterpolator doesn't account for the shape of the spline, causing the train to slow on curves
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▄▇▅▆▆▆ ▄▋▅▋▅▆ ▇█▇, ▊ ▍▍▊▍▆▅ ▋▍██▌ ▇▋ ▄█ ▊█▊▋▌▅▍▇▋ ▉▆▆▇▉ ▋▉▇█▄▇ ▊▍ ▇▄▍▉▅▌▌ ▇▊▄▅.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Debug.editorselectinrange now works in demos and will use the position of the debug camera for it's origin if it is active
 
                
                
                
                
                
             
         
        
            
            
            
                
                wip scientist memory/senses conversion
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▉▌▄ ▄▍▄▉▅▇▄▆ ▌▋ ▍▆▉ ▌▌▋▆▄▆▄█▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▇▅ ▌▉▄▉▄▄▍▇ █▅▆▆▊▅▆▌▇▅ ▌▄▊▇▉▆▅
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Can now deploy and pick up the drone
WIP fixing collision and landing logic
 
                
                
                
                
                
             
         
        
            
            
            
                
                procedural grouping and tree line widget
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed issue with standard terrain blend + shoreline wetness.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
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▉▇▆▆▆▇▊▉ ▇▆▄▅▅▍ ▍▅▇▌▋▆▊▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated dead pine prefabs / removed random rotations on X and Z axis
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▅▍▊▉▇▅ ▇█ ▍▋▍▍▍▆▋▄▊▋▅▊▌▊▌▍ ▌█▋▊▌, ▋▊▇▆▊ ▌█▆ ▄▊▋▍▍▉▋ ▍▆▅▄▇▇█▇▄▊ ▅█▄▋▊▌ █▊▊▆▅▊▋▆█▆▌ ▊▄ ▇▊▍▅ ▅▍ ▊▇▊▇█▇ ▆▆▊▉ ▇▇▉█▌▇, ▇▆▆▊▇▉▍ ▊▄▉▌ ▇▋▍▅.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▊▍▆▌ ▇▍▍▌▇▅▅▆▋▄ █▆▅▅▆▋ █▋▉▋ / ▌▌▄▉▍▆
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▉▄▉▌▍ ▉▄▍▉▊▋▊ ▍▊▊▅ █▌ ▄██▍▇▌ ▉▉▅▌▍▇.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pine billboards / New material for pine saplings
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▆█▆▉▍▊█▆ ▉▉▆▌▅▉▆
▅▄▍▇▄▆▌▌ ▆▊▉▍▅▍█▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▍▋▄▅ ▄▆▍▄▅▋█▅▊▌▊▋▇▍▍▍▍▊█ ▅▍▋▇▌▅ ▄██▉▇▅█▆ - █▌▊▍▉▍▆▄ ▌▍▊█ ▊▆▄▅▋█▆▆ ▌▅▇▌ ▄▍▅▇▄▊▆▊
▆█▍'▅ ▇▍█ ▋▆▅▅▋▊██ ▌█▆ ▌▌ ▍▅█▆█▋▌ ▉▌▍▄▅▋ ▍▅'▅▇ ▌▌▋▄█▄▊▍▉▆ ▊█ ▇▌▌ ▌▇▋▄
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from growable_rain_merge