224,627 Commits over 3,714 Days - 2.52cph!

3 Years Ago
First draft of AutoSkipUpgrader Enable AutoSkipUpgrader in HotloadManager
3 Years Ago
Iterating on borders, change how borders are calculated to something simpler and better Finish the equation for cssbox borders that works universally Fix border alpha Remove a few pointless border tests
3 Years Ago
merge from card games (light fixtures & related files)
3 Years Ago
Bandit town gambling lighting update + s2p
3 Years Ago
Gambling light cord mesh is standalone, for variable length scaling.
3 Years Ago
Gambling light prefab setup, effects & color variant.
3 Years Ago
Merge CardGames -> Main. Includes the new dismount on server load system.
3 Years Ago
For the dismounting on load, work around the issue of seats not being saved and therefore ending up with different UIDs on load
3 Years Ago
BilBTestMap edit
3 Years Ago
Gambling light texture & material improvements. Optimized size & compression. Marked some _unused that aren't worth the memory usage atm.
3 Years Ago
Do a full compile for testmap
3 Years Ago
Some more Switch leaderboard fixes
3 Years Ago
Update groups.vgc
3 Years Ago
Integrate cs_mdl_import into modeldoc_utils so it can be used by both modeldoc and cmd line Add Invert option to RenderPrimitiveBox Add ModelDoc RenderPrimitivePlane
3 Years Ago
merge from main
3 Years Ago
CraggyIsland update
3 Years Ago
skin approval
3 Years Ago
mfmain
3 Years Ago
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3 Years Ago
Remove the warnings for inputs from the non-active player, it's fine to just ignore them.
3 Years Ago
Merge Main->CardGames
3 Years Ago
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3 Years Ago
show/hide contacts panel
3 Years Ago
Update metadata / attached file of a cached leaderboard entry
3 Years Ago
merge from main
3 Years Ago
selected contact progress, note edited
3 Years Ago
updated player card game anim
3 Years Ago
No longer using persistence slots on Switch Fixed leaderboard entry metadata / replay not being attached on Switch Fixed leaderboard cache being ignored if entry count == 0 ElementScaler now applies OnEnable() Fixed leaderboard entry medal icon while fetching metadata Fixed JsonSerializationException from OptionsData Make sure leaderboard cache invalidates when metadata is attached
3 Years Ago
lighting test / asset cleanup Merge branch 'master' of sbox
3 Years Ago
Continued rock investigation
3 Years Ago
Move IMenuAddon into engine (so it can be accessed everywhere) Loading screen refactor
3 Years Ago
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3 Years Ago
tangents calculate test Updated CraggyIsland for more testing
3 Years Ago
Built support for restricting roam points to within a distance from home point into BaseNavigator. Bunch of roam/pathfinding tweaks and improvements. Roam point scoring updates/fixes. New tunnel dweller prefab updates (max roam distance etc).
3 Years Ago
Better terrain normal calculation
3 Years Ago
Baked LODs for large oilrig and oilrig crane Scene2Prefab Oilrigs and Junkyard
3 Years Ago
Fixed double shotgun, fixed weapon attachments bug, fixed skin issue with viewmodel camera
3 Years Ago
Rename AddonManager to ServerAddons (clearer) Mount downloaded addon when creating gamemode
3 Years Ago
Fixed sub-filesystem dispose parent on dispose Dispose transient addons on game shutdown
3 Years Ago
Refactor addon loading so it's not dependant on folder name (cc @layla you need to add name to your .addon) Warn if trying to add addon without an .addon Merge branch 'master' of sbox
3 Years Ago
Art Test Map 2 Map 2 testing art assets Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Fixed trying to submit scores from queue too early on startup Fixed score submission deadlock on switch
3 Years Ago
Explicitly assigning bundle to all the cliff / rock collider meshes
3 Years Ago
Rename IMenuSystem to IMenuAddon Cached files from server go to downloads/.sv/ Create RootFileSystem class, clean up EngineFileSystem init Github addon downloader RunAnalyzersDuringBuild = false Merge branch 'master' of sbox
3 Years Ago
geometry reset on cliff rocks renderers and colliders
3 Years Ago
When the server loads a save and a player was mounted, move them to a valid dismount position if there is one instead of just spawning them at the spot they were mounted. Fixes getting stuck in the poker table among other things.
3 Years Ago
merge from /save205
3 Years Ago
Fixed accessing bandit terminal S2P Bandit town
3 Years Ago
Network++ Save++