252,057 Commits over 3,959 Days - 2.65cph!

3 Years Ago
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3 Years Ago
Add `mix-blend-mode: multiply`, color picker works again
3 Years Ago
Added demo.showLocalPlayerNameTag convar (defaults to off, saved)
3 Years Ago
Fix missing key binds on asset inspector tool
3 Years Ago
Remove debug texture Fix incorrect alpha cutoff on default spray can decal
3 Years Ago
Merge from spraycan_restore
3 Years Ago
Cherry pick 69424 ignoring tracking (let's try this again)
3 Years Ago
Merge from spraycan_restore
3 Years Ago
Cherry pick 69431 ignoring tracking
3 Years Ago
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3 Years Ago
Move platforms to bundled assets for proc gen placement Shift probability of standard pylons down (8 -> 2)
3 Years Ago
Hook up platform B and C variants
3 Years Ago
Fix yaw snap trouble
3 Years Ago
Little bit more
3 Years Ago
ServerLog global now obeys sv_logecho convar
3 Years Ago
Delete Windows steam binaries (used by dedicated servers) as they are now shipped automatically by Steam
3 Years Ago
Fixed mesh decal ambient lighting issues
3 Years Ago
menu_cleanupgmas Problem will now tell you which files it recommends deleting. Also removed "Finished! Run menu_cleanupgmas to clean up said files" console messages since they duplicate what's in Problems menu.
3 Years Ago
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3 Years Ago
Updated Jenkinsfile !skip-replay-tests
3 Years Ago
merge from main
3 Years Ago
Cherry pick steam_api.dll fix, "Too many voice packets in a single frame!" fix, vehicle driver NPC crash fix
3 Years Ago
Move potentially conflicting addons detection to Problems menu - potentially conflicting means two addons have the same Lua file with different file sizes
3 Years Ago
Updated Facepunch.Integration.Runtime.asmdef !skip-replay-tests
3 Years Ago
Disabled Win32 builds for now
3 Years Ago
Fixed some glitches with the interpolator when magnet crane yaw passed through zero. Still hitches at zero - TODO.
3 Years Ago
Disco ball skin https://files.facepunch.com/louie/1b1711b1/sbox-dev_tqnIiPOlwM.png
3 Years Ago
Office chair - moved vmdls to correct folder Merge branch 'master' of sbox
3 Years Ago
You can now search maps by the name of the Workshop Addon they come from in Start New Game screen
3 Years Ago
Fixed Facepunch.Steamworks dll meta !skip-replay-tests
3 Years Ago
Updated Facepunch.Steamworks Show floating text input on steam deck on comment input select Default to controller input on steam deck !skip-replay-tests
3 Years Ago
Almost fully finalized east side
3 Years Ago
Camera & movement improvements
3 Years Ago
Viewmodel rotates camera with camera bone rotation. Remove perlin viewshake from fists weapon
3 Years Ago
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3 Years Ago
New outfit piece! - Dirty Trainers Some new dirty trainers, so more shoe options! Will be adding LODs in my next push asap. Trainers - Quick fix Quick fix to naming of files before initial push to git.
3 Years Ago
Remove redundent footer-space on game edit screen
3 Years Ago
Add remaining css transforms
3 Years Ago
Bowling ball skin
3 Years Ago
If Steam Input gives us no motion state use Quaternion.Identity instead of an invalid quat Make Input.MotionData.Rotation match our S2 world space
3 Years Ago
Don't open load dialog on editor load. Let the user select it from the radial menu (they may wanna just be editing a new map)
3 Years Ago
Add ActionHistory (wrapped LinkedList) to use instead of Stack to have a limited redo/undo capacity
3 Years Ago
Added Duplicate Blocks Action and implemented support to make duplicating blocks undoable and redoable
3 Years Ago
Removed missing component
3 Years Ago
Hover ball skin https://files.facepunch.com/louie/1b1711b1/sbox-dev_bU11rcwpEi.png
3 Years Ago
Added Area Blocks Action and made placing blocks in an area able to be undone or redone
3 Years Ago
Fixed global around user leaderboard fetching
3 Years Ago
Added a simple Undo / Redo functionality using actions. Only works for Place Blocks at the moment until other actions are implemented. Controls are a little funky... Duck + Drop to Undo, Duck + Reload to Redo.
3 Years Ago
Fixed fetching usernames / avatars Updated Facepunch.Steamworks Fixed legacy shared file downloads Don't list replays in the workshop menu Fixed game constantly pausing Working on using Switch UI proportions on Steam Deck
3 Years Ago
Fixed shadow proxy issues in airfield