240,183 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Temp Dev Textures Temp Models for Greenlands map Merge branch 'master' of sbox-rts
3 Years Ago
Exaggerate the render bounds of the FogRenderer
3 Years Ago
Add correct sound listener settings
3 Years Ago
Greenlands map vpk
3 Years Ago
Updated Greenlands with new sound entities, Updated Sounds
3 Years Ago
improved plasma particle Merge branch 'master' of sbox-rts
3 Years Ago
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities. Merge branch 'master' of sbox-rts
3 Years Ago
reduced the size of drone particles
3 Years Ago
Mining Lazer particle
3 Years Ago
AutoFGD: Fixed keyvalue groups not working for enums
3 Years Ago
Updated Stone and Metal Drill Models and Fixed Inheritence
3 Years Ago
Reduced volume of the helicopter idle sound Merge branch 'master' of sbox-rts Merge branch 'master' of sbox-rts
3 Years Ago
Drill site temp models
3 Years Ago
Invalidate PhysicsShape when removed. Throw exception when removing invalid shape on body or body doesn't own the shape
3 Years Ago
updated beam texture Merge branch 'master' of sbox-game
3 Years Ago
Made drone particles more distinct from each other
3 Years Ago
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
3 Years Ago
Experimentation with audio listener transform Merge branch 'master' into listener Use an override method on GameBase instead Revert "Use an override method on GameBase instead" This reverts commit 639584846ab72ceea03b43ea1c239bb6b47bec81. Reset the listener on game init and game shutdown Merge pull request #24 from Facepunch/listener Audio Listener Transform
3 Years Ago
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels manifest
3 Years Ago
Reset the listener on game init and game shutdown
3 Years Ago
Revert "Use an override method on GameBase instead" This reverts commit 639584846ab72ceea03b43ea1c239bb6b47bec81.
3 Years Ago
Use an override method on GameBase instead
3 Years Ago
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3 Years Ago
Compound & river area WIP
3 Years Ago
Initial commit Initial commit
3 Years Ago
Added Hand.GetFingerValue, GetFingerCurl, GetFingerSplay
3 Years Ago
Tweaking the way RPC culling works, slightly
3 Years Ago
Enable hair shadow
3 Years Ago
Only flock in a move group if we're not near our target entity
3 Years Ago
Military tents set greybox models and prefabs
3 Years Ago
Added Attack Drone and Suicide Drone stubs (not functional). Added Boring and Advanced Boring technologies. Added Metal Drill, Stone Drill, Advanced Metal Drill, Advanced Stone Drill and respective upgrades. Changed technology tree ordering in some places. Merge branch 'master' of sbox-rts
3 Years Ago
Probable fix for knuckles joystick press not working
3 Years Ago
Day night audio starts as soon as the player joins
3 Years Ago
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
3 Years Ago
Fixed T stacking small signs
3 Years Ago
Added a locker component to the camper
3 Years Ago
Drone Temp Particles Drone snapshot particles. https://files.facepunch.com/louie/1b1211b1/s%26box%202021-08-12%2007-09-44.mp4
3 Years Ago
Refactored respawn point UI population methods to work better when receiving updates while the respawn screen is already open
3 Years Ago
Manifest rebuild
3 Years Ago
Handle loading old saves where the rising torpedo existed: - Handle saved subs having two valid container items instead of one. - Handle players having a blueprint for an item that no longer exists. Seems we handled removed items but not blueprints for removed items.
3 Years Ago
More UI fixes
3 Years Ago
Some collider work
3 Years Ago
MLRS is mountable
3 Years Ago
Support UI states for not being able to spawn at camper
3 Years Ago
Merge Main -> MLRS
3 Years Ago
Fixed MLRS model orientation issues
3 Years Ago
Adjusted placeholder MLRS pivot points and mat
3 Years Ago
Basic placeholder model for M270 Multiple Launch Rocket System
3 Years Ago
Made workbench name consistent with its spelling elsewhere in the game (as one word, "workbench")
3 Years Ago
Reduced explosion forces on boats by 75%