240,209 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Desert military base scenes, road layout and perimeter walls placement
3 Years Ago
Added decay to deployed cassette recorder
3 Years Ago
Added world model overrides to ItemDefinition based on stack size, so we can use different world models for different stack sizes Should be arranged in descending order, so smallest stack size -> largest
3 Years Ago
Don't process depth of field if a conversation is happening via phone
3 Years Ago
Initial support for triggering NPC conversations via phone Required PhoneController refactors Added OnFlagsChanged, ServerInit, PostServerLoad, DoServerDestroy, Save and Load callbacks to EntityComponentBase (this removes a lot of duplicate boilerplate on MobilePhone and Telephone scripts)
3 Years Ago
Add sfm to vgc groups Fix some SFM features hidden behind game feature sets
3 Years Ago
Don't add physics body runtime to model builder if there's no shapes to add. Fixes #693
3 Years Ago
Fixed WorkCarts decaying in the maintenance tunnel. Side path is now marked as part of the train station.
3 Years Ago
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3 Years Ago
Don't need to update lights every tick in Home.Avatar
3 Years Ago
Desert spawns/sculpts
3 Years Ago
Render.DrawScene throws exception when trying to use textures that aren't render targets
3 Years Ago
Started sound bindinds Merge branch 'master' of sbox
3 Years Ago
Mark rendering changed when setting light component Brightness, BrightnessMultiplier, Range so that they're updated properly when client only
3 Years Ago
Hammer: Tool buttons get blocked after closing map even if another map is opened
3 Years Ago
Fix incorrect Screen.GetDirection
3 Years Ago
more desert spawns
3 Years Ago
Dirt mounds set models/prefabs/textures
3 Years Ago
Citizen/animgraph: added draw animations to weapon branches
3 Years Ago
Fix ModelBuilder.AddCollisionHull crash
3 Years Ago
Don't render the minimap at all for the moment - performance is too bad right now
3 Years Ago
Added ability to click the minimap to move the camera there
3 Years Ago
Set clear color to black on minimap
3 Years Ago
Restore angular velocity too when breaking something with car
3 Years Ago
Fix NRE when player disconnects while driving Fix shiny_white.vmat
3 Years Ago
recompile car.vmdl to see if it stops erroring for some people
3 Years Ago
Render.DrawScene can set clear color
3 Years Ago
Hammer: Fix use all threads setting not being used for all vrad3 work
3 Years Ago
Oak trees / art source backup
3 Years Ago
Hammer: Add checkbox to use all available threads for vrad3
3 Years Ago
MiniMap stub Merge branch 'master' of sbox-rts
3 Years Ago
More terrain
3 Years Ago
Fixed more warnings related to the new ButtonPromptIcon prefabs Got rid of some legacy prefabs
3 Years Ago
Fixed Switch build error
3 Years Ago
Support for embedded button prompts in world-space text First pass at making speech bubbles world space Replaced a bunch of old button prompts with the new prefab New speech bubbles are mostly working
3 Years Ago
Citizen & animgraph updates
3 Years Ago
fixed missing face on tank Updated building icons to be give more information
3 Years Ago
Added [Event.Entity.PostSpawn] - triggers after all map entities spawn
3 Years Ago
Foam particles
3 Years Ago
added bespoke raw and cooked fish models and added to prefabs
3 Years Ago
Added the Trading Centre and Supply Lines technology. The Trading Centre just piggybacks off the ability system.
3 Years Ago
Fixed errors in tech definitions. Added Multi Item Icon display. Merge branch 'master' of sbox-rts
3 Years Ago
Should fix the right hand fingers curls in VR Merge branch 'master' of sbox
3 Years Ago
Terrain backup
3 Years Ago
trading centre temp model Merge branch 'master' of sbox-rts
3 Years Ago
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub. Merge branch 'master' of sbox-rts
3 Years Ago
Fixed Drone particle being offset on rotations
3 Years Ago
Increased minimum line of sight for the Turret
3 Years Ago
Attack Drone fires much faster but has less damage
3 Years Ago
Added a weapon to the Attack Drone. Added Demolish functionality for buildings (except Headquarters.)