198,677 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Hide damage FX when engine is off
6 Years Ago
Modular Cars inventory loadout edit
6 Years Ago
Spawning chassis now costs the appropriate resources
6 Years Ago
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6 Years Ago
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6 Years Ago
Various VFX & file cleanup.
6 Years Ago
skin approval
6 Years Ago
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6 Years Ago
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6 Years Ago
ignore.conf for autogen shader files shadercompile.exe -nompi works
6 Years Ago
HL1 chome fix
6 Years Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
6 Years Ago
Mormon tea bush progress
6 Years Ago
materiialsystem changes to be used by static prop lighting
6 Years Ago
[D11] + Changes to building core LOD Distances
6 Years Ago
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6 Years Ago
[D11] Spinning Wheel Material Fix
6 Years Ago
[D11] Building parts atlas texture tweak
6 Years Ago
more profiling
6 Years Ago
[D11][UI] Fixed issues with rendering Japanese text in ingame menus
6 Years Ago
Merge from main/ring_road
6 Years Ago
updated module
6 Years Ago
Merge from main 44413
6 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
6 Years Ago
[D11] Bandit Town SLOD colour fix
6 Years Ago
[D11] Fixed Wooden Rowboat
6 Years Ago
[D11][UI] Added font for Japanese, Korean & Chinese text, Adjusted button options size and find join game header sides
6 Years Ago
Disabling RendererBatch (test)
6 Years Ago
+ water shader changes
6 Years Ago
[D11] [#3115] Fire arrow textures now correct.
6 Years Ago
[D11] Vending Machine Screen Fix
6 Years Ago
[D11] Shelf texture tweak
6 Years Ago
[D11] [#3260] Removed unneeded debug logging code.
6 Years Ago
[D11] [#3260] Campfire flames now emitting correct amount of particles [#3100] Flamethrower texture now correct. [#3115] Fire arrow now shows correct flame material.
6 Years Ago
Made glass opaque on some static doors with glass
6 Years Ago
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6 Years Ago
merge from main/hdrp
6 Years Ago
[D11] Fix for NRE on PuzzleReset
6 Years Ago
[D11][FOG] Some material fixes to the fog wall ( double sided/alpha transparent )
6 Years Ago
[D11] [Art] [#3215] TreadAnimator script from M2Bradley will no longer show red error messages
6 Years Ago
[D11] Fixed the server time/clock display on the game options/pause screen
6 Years Ago
[D11] Fix for Reed LOD3s being bright green
6 Years Ago
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6 Years Ago
Merge from bandit_camp_fix
6 Years Ago
[D11] Fix for tree bark caps being overly shiny.
6 Years Ago
[D11] Fix for rowboat collision
6 Years Ago
[D11] Reimported Translations for Korean and Japanese, fixed small issue with translation class if translations values are null or empty.
6 Years Ago
[D11] Changed keycards materials to match Steam version
6 Years Ago
[D11] [Graphics] [#3206] Keycards match their colour and static bbq particle system fix