130,426 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                Command to get map markers
                
                
                
                
             
         
        
            
            
            
                
                ▌▉▊▉▍ ▌▅▉▌▅▋ ▅▇▍▇▆▆▋█▅▋ ▍▄▄▆█ ▊▌▇▉ ▅ ▊▅█▇▅▍, ▍▅▌ ▆▄█▉▌ ▍▉▍ ▆▌▋▇ ▌▆▇▌▉▊▆▉ ▅▇ ▅▆.
                
                
                
                
             
         
        
            
            
            
                
                ▆▆▍▇▉ ▍▋▄▋▋▄ ▇▊█▊ ▉▋▅█▋▊▋▌ ▊▅▋▋▅▅ ▋▌▇▋█▄▅ + ▅▆▄▇▉▌ ▌█▆▄▆ ▍▅▋
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▆▅▄▄▆ ▉▉█ & ▇▉▍▍▍▍ ▇█▇▇▉█▊▇
                
                
                
                
             
         
        
            
            
            
                
                ▆▊▉▍▊▅ ▌▄█▄▉▋▆▇ ▆▇▍▌▇▍▇ ▆▉ ▍▍▉▄▍▉▅▄ ▌▍█▇▄█▍
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Disabled ScaleWithLargeMaps on some spawn populations
                
                
                
                
             
         
        
            
            
            
                
                Added ScaleWithLargeMaps toggle to spawn populations (can be unchecked to stop scaling a population beyond 4k maps, for example makes sense for vehicles and certain loot since their count is balanced for server pop and not map size)
                
                
                
                
             
         
        
            
            
            
                
                [D11][#3444] Cherry-picking the "server fall" feature from the main branch to fix the hovering wounded players.
Bug description: If a Player is downed/placed into a wounded state whilst jumping, they will float in the air whilst in the downed state.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                [D11] Airfield hanger numbers shadow casting fix and hangar door smoothing groups fix
                
                
                
                
             
         
        
            
            
            
                
                Reverted changes to mounting.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Revert my old change to Poolable - fixes screen shake issue
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#3517] Fixed selected item not showing blueprint name [#3519] Fixed research table not refreshing when placing item inside
                
                
                
                
             
         
        
            
            
            
                
                Added striprig to a bunch of animals
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Further Material Tweaks
                
                
                
                
             
         
        
            
            
            
                
                more composter prefab updates
                
                
                
                
             
         
        
            
            
            
                
                Craters map - initial build
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#3478] Fixed text issues with melee weapons [#3466] Fixed restart menu not tokenising loading tip
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Added diffusion profile to underwater plants.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for Bug 3439 (Elite crates not visible)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reverting back to old grass at G's request
                
                
                
                
             
         
        
            
            
            
                
                [D11] Removed unused tutorial logo
                
                
                
                
             
         
        
            
            
            
                
                [D11] Bullet Glass Decal fixed
                
                
                
                
             
         
        
        
            
            
            
                
                Mount points spawn in a fallback position if a bone is not found.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#3481][#3491] Fixed LOC issues with quick craft and quick chat messages
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for Incorrect Cornplant Material
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix to Helicopter Rotors shadowing as a square.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Crash fix & some unused DTLS memory released
                
                
                
                
             
         
        
            
            
            
                
                potential fix for scene2prefab->update all messing up terrain
                
                
                
                
             
         
        
            
            
            
                
                merged from Lunar_2020_new
                
                
                
                
             
         
        
            
            
            
                
                Added pooling to firework shells (+ updated scripts to support that)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Continued Material Tweaks
                
                
                
                
             
         
        
        
            
            
            
                
                same as hdrp but on ring_road
                
                
                
                
             
         
        
            
            
            
                
                Only generate plant display string when inspecting a plant for the first time, not on load.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reconverts Notosans font @1024 with kerning pairs and HINTED rendering.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reconverts Notosans font @1024 with kerning pairs and HINTED rendering.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fix for Start screen text overlap