250,506 Commits over 3,959 Days - 2.64cph!

3 Years Ago
Merge Towns.Data into Towns.Common WIP getting rid of materials inventory - support stacked items instead Inventory code now has things to easily rollback changes and track diffs for networking changes
3 Years Ago
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3 Years Ago
▍▇▅▋▋▋▉▌ ▅▌▊▊▋ (▄▌▉▉ ▋█▇▊▌▆ ▊█▉▇▇▉ █▍▌, ▋▍▉ ▌▇▅▍ ▍▇▆▌▌▅ ▉▄▋█ ▇▌▍▊▌█▅ ▄▉ ▆ ▅▇▅▇▊▌ ▌▌▌▉▍ ▅█▌█ ▍▇▍ ██▍ ▉▉▍▆ ▊▍▆ ▍▉█▌▌▌, ▌▉▆▌ ▅▍▇▊ ▆▆ █▅█▅ ▆ ▌▄▅▊▄▇ ▊▌▆ ▅▄▌ ▊▌▆▅ ▅▇▉▄▌)
3 Years Ago
QDockWidget icons
3 Years Ago
Deprecate QDockWidget.setTitleBarWidget Added QDockWidget.setIcon/icon()
3 Years Ago
Actually fix rolling sound spam
3 Years Ago
Update README.md
3 Years Ago
Create README.md
3 Years Ago
Sync latest
3 Years Ago
Assemble pedals and bone merge parts Simple pedal rotation Fix rolling sound spam
3 Years Ago
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3 Years Ago
▋▇▅▉▆▄▄▌▍ ▅▇▌▍▌ ▌▆▇▉▅▉▆ (▇▉▅█/▅▋▅▋/█▆▆▋▋▄ - █▄▇▆▇ ▋█ ▅▋▍ ▋▊▊█▍▋'█ ▇▋ █▇▋ ▄▅▄ ▆▍▅▉▌▄) ▄▅▌█▆▄ ▇▌ ▋▋▆▌▆▋▉ ▅▋▋ ▋▌▌▍▇▊ ▊▄▅▅▄▌▇ (▊▌▌▊ █▌▄ ▋▊▅▉▍)
3 Years Ago
Restyle chatbox
3 Years Ago
Fix controller prediction errors Repo cleanup
3 Years Ago
Updated to use pickup as right trigger. Use regular tick for egg physics after it has been flung. Keep track of player in egg.
3 Years Ago
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3 Years Ago
▅▍▊▉▍ ▊▌▇▇ ▇▊ ▌█▆▇ ▅▆ █▄▉ ▊▅▋█▍▍█▄ ▇██▍▋▊▆ ▆▍▌▇█▌▄▆ ▅▆ ▇▍▉▍▇▅ ▆▋▋█▍▅▆▉▄▅ (▋▍▍▌ ▋▅▌▍▅▆▇/▄▉▊▉▌ ▉▅▊▍▍▄▄ ▆▆▅'▍ ▆▇▄▊ ▇▇▆) ▅▅▇ ▆▉ ▅▄▉▌/▄▋▅▆ ▄▌▄ ▉▅▌ ▄▆▊▍▊▊▉▅ ▊▊ ▅▊ ▍▋▆ ▉██▇ ▉▉▍ ▇▆▍▉▄▍ ▍▇▆█ █▉
3 Years Ago
Fixed typo in bindings_knuckles.json that causes right hand trigger to not function
3 Years Ago
Fixed incorrect material due to mat change
3 Years Ago
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3 Years Ago
Hookup map IO on the 2 construct prefabs that use navblockers
3 Years Ago
Try forcing a full recompile
3 Years Ago
Merge file.AsyncRead changes from x64
3 Years Ago
Fixed file.AsyncRead crashing on Linux systems for unknown reason (cleanup)
3 Years Ago
Scale game window with DPI, added Widget.DpiScale
3 Years Ago
3 Years Ago
industrial strip light - smashed gib Merge branch 'master' of sbox Merge branch 'master' of sbox Industrial strip light - LOD's Merge branch 'master' of sbox
3 Years Ago
Fixed treeview yellow Don't set a maximum game screen size Fixed tools loading outside of tools mode
3 Years Ago
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3 Years Ago
Editor Mode
3 Years Ago
Moving reflection stuff into Sandbox.Reflection Frame events Move the visual studio opening stuff to engine Stack viewer (in qt) Editor widgets (heavy wip) Fix SizeMode flags
3 Years Ago
Added Mass property to egg data. Added simulated target position calculation for eggs. Use simulated target position to render a circle to show predicted landing.
3 Years Ago
Introduce sepia backdrop filter
3 Years Ago
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3 Years Ago
Introduce text-underline-offset, text-line-through-offset & text-overline-offset https://files.facepunch.com/ognik/1b1111b1/2021-12-00_30-52-19b734e5-c1ec-4c6c-8787-64bd8acfc3e5-BqpYdqRi.png
3 Years Ago
Render text first and deal with gapping/overdrawing later. Added offsets to underline/overline/strike through
3 Years Ago
Fixed underline to automatically gap Moves towards how browsers normally do it: `text-decoration-skip-ink: none;` can be used to prevent this https://files.facepunch.com/ognik/1b1011b1/2021-12-23_53-02-500ea5f5-5430-4ad5-af3b-a693b0ec9887-MRKV6rTn.png
3 Years Ago
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3 Years Ago
Pose tool plugins
3 Years Ago
Added support for text-decoration-style, text-decoration now works according to the CSS standard https://files.facepunch.com/ognik/1b1011b1/2021-12-22_07-14-0646cece-1547-4f6c-92fb-45cd4933ea4b-uAws6Zd3.png
3 Years Ago
Add support for different underline styles
3 Years Ago
Default treeview to scrolling that doesn't suck QTreeView setIndexWidget Treeview custom widgets
3 Years Ago
Change text-decoration to text-decoration-line. Make text-decoration actually work like text-decoration text-decoration: line-through 8px red; https://files.facepunch.com/ognik/1b1011b1/2021-12-18_15-31-c7256c37-6f84-4b16-ab71-9335c3a45e47-C7UvKigg.png
3 Years Ago
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3 Years Ago
Added two extra inventory slots to the tool cupboard that will only accept the hammer, planner and toolgun UI still needs a little work
3 Years Ago
Chip away a few prediction errors
3 Years Ago
Update vehicle modules to handle the new client tick correctly (doesn't run when not moving or on anymore).
3 Years Ago
updated construct mat/text/etc...
3 Years Ago
Clear checkpoints when finishing course