139,374 Commits over 4,352 Days - 1.33cph!

6 Years Ago
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6 Years Ago
Prevent building layer fix
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Compile fixes
6 Years Ago
Fixed some lod/culling issues on the cables
6 Years Ago
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6 Years Ago
Elevator will now adjust the lift position if a piece of the elevator shaft is removed that causes the lift position to become invalid
6 Years Ago
Prevent "Look rotation viewing vector is zero" complaints from hot air balloon, minicopter, scrap transport helicopter
6 Years Ago
Fixed incorrect parenting on oversized button colliders
6 Years Ago
Merge from rendermap
6 Years Ago
Update neighbouring elevator states when an elevator piece is killed/picked up Fixed some neighbour detection edge cases Fixed elevator IO name not displaying
6 Years Ago
Fixed invisible barrier across airfield rear door
6 Years Ago
Merge from bandit_lamps
6 Years Ago
Merge from PlayerColliderMod -> Main
6 Years Ago
Fixed being able to pickup an entity without a hammer even if require hammer is enabled
6 Years Ago
Merge BoatClip -> Main
6 Years Ago
Merge DestroyableRoadsigns -> Main
6 Years Ago
Merge MoreGeneralBugFixes -> Main
6 Years Ago
Fixed loot barrel gibs not using the correct material
6 Years Ago
Merge OilRigBoats -> Main
6 Years Ago
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6 Years Ago
first batch of voice prop sounds
6 Years Ago
Code gen for texture streaming command
6 Years Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
6 Years Ago
Re-enabled texture streaming option, memory leak bug was fixed in 2019.3.10
6 Years Ago
merge from chat_message_fix
6 Years Ago
WIP spectator "platform" and authentication
6 Years Ago
compile fixes
6 Years Ago
Fix for chat messages occasionally getting hidden.
6 Years Ago
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6 Years Ago
wip brain/state separation
6 Years Ago
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6 Years Ago
Fix kayaks not decaying at the intended rate
6 Years Ago
Init timesince to zero so there's a delay in starting decay on newly spawned boats
6 Years Ago
Oops, invert <>
6 Years Ago
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6 Years Ago
merge from crafting_placeholder_fix
6 Years Ago
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6 Years Ago
Boom box now requires power in slot 0 to work, slot 1 is now used to toggle on/off
6 Years Ago
Protobuf typo fix
6 Years Ago
Icon and description typo fixes
6 Years Ago
Unsaved
6 Years Ago
Added an IOEntity child to the elevator to handle powered state Fixed some save/load issues
6 Years Ago
Don't decay boats for 45 minutes after use (up from 10 minutes)
6 Years Ago
Decrease deep water max to 12m
6 Years Ago
Fixed boats decaying at the wrong rate if the decay tick rate was changed from 60s