250,524 Commits over 3,959 Days - 2.64cph!

3 Years Ago
Sync Latest (mesh utils)
3 Years Ago
Minor tweaks Set trail particle's cp6 based on the player's speed
3 Years Ago
Don't prioritise the last attacker in the assign to friend auth menu (turrets/bags)
3 Years Ago
Hide empty menus for now Add some notes to the controls tab
3 Years Ago
Add and adjust fall messages Simple map change when the game timer expires
3 Years Ago
Temp tread visuals setup for the other snowmobile. Remove the old temp visual wheel
3 Years Ago
Game timer, display time left in hud Display a random message when a player falls
3 Years Ago
Merge from main
3 Years Ago
Set up tread animation for the Tomaha.
3 Years Ago
Fix standard game dof controller interfering with dof values during a hi res screenshot while the dof exposer is active Fix NRE's when taking hi res screenshots
3 Years Ago
Merge from main
3 Years Ago
Fixed screenshots appearing blurry if taken while the admin UI is open (triggering via a keybind would have bypassed this issue)
3 Years Ago
Disable submarine dof layer on screenshot camera, was conflicting with the DofExposer
3 Years Ago
Audio code template
3 Years Ago
Remove debug info
3 Years Ago
Reduce snowmobile performance with damage
3 Years Ago
Players will spawn at the same spot in a checkpoint, randomly determined when they first touch the checkpoint Disable player to player collisions Prediction for falling
3 Years Ago
Remove the TODO on healthFraction in BaseCombatEntity saying to rename it to healthNormalised. It's been more than six years, let's stick with healthFraction at this point.
3 Years Ago
More
3 Years Ago
Final'ish RC
3 Years Ago
Magnet crane can lift snowmobiles
3 Years Ago
Fix DofExposer losing settings during scene save/load
3 Years Ago
Fixed RustButtons staying hovered if they are disabled in their OnRelease event (will need testing)
3 Years Ago
Expand tool storage in tool cupboard to 4 slots, can now store wire tool and hose tool
3 Years Ago
Update text on contacts sorting UI
3 Years Ago
Temporary icky trick to start lag compensation early so player Physics.GetEntitiesInSphere catches players with their rewound positions before a trace is needed
3 Years Ago
Zero velocity z when jumping to fix grounding on inclines
3 Years Ago
▉▊▅▉▋▄▆▉/▊▅▅▆▋█ ▍▊▊█▍▇▍▊▄▅ ▉█▇▍▅ ▇▇▇▅▇▄▌ ▇█▌▋▋▄▄▇▆. █▊▆ ▉▉ ▊▍▆▋ ▄▌▊▄▄▇▋ ▆▇▆▌▌ ▄██▄▆▅ ▉▅▉▌ ▉▊▍▅ ▋▄█▉▋█ ▅█▆▅▆▇█, ▉▄▉ ▋▋ ▉▇▇▆▌█▇.
3 Years Ago
Hide the cancel button on the loading screen when respawning
3 Years Ago
Merge from xmas_update_2021
3 Years Ago
If we surpass MAX_ACTUAL_RENDERTARGETS don't try to allocate more, fixes buffer overflow crashes (cherry picked from commit 124a7d351686733fe63d829c49ee65f18aec8359) Double MAX_ACTUAL_RENDERTARGETS to 256, with people making their own tools 128 would easily get hit (cherry picked from commit 08628fb0f855688c84909b976a2d3b3c3cd678da)
3 Years Ago
Anim backups, directory changes
3 Years Ago
Destroy the previous trail particle when its changed Remove unused buttons in customize tab
3 Years Ago
Add snowmobile rider protection (wood armour equivalent). Set snowmobile decay time.
3 Years Ago
Always mount the snowmobile driver seats first
3 Years Ago
Fix Tomaha brake lights not showing up
3 Years Ago
Server compile fix
3 Years Ago
Merge from kill_looting
3 Years Ago
Fixed timer accidentally left to a debug value
3 Years Ago
Remove temp lights from the standard snowmobile, confirmed only the Tomaha needs them
3 Years Ago
Don't automatically turn ground vehicle lights on when the vehicle starts (revert to previous behaviour)
3 Years Ago
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3 Years Ago
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3 Years Ago
Adjusted checkpoint loop ambient sound
3 Years Ago
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3 Years Ago
Fixed keyboard key prompts not showing in text embeds Only show controller binding page when a device is connected
3 Years Ago
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3 Years Ago
Balanced map and added end flag
3 Years Ago
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3 Years Ago
Work in progress map (Hop Stop)