139,627 Commits over 4,352 Days - 1.34cph!

6 Years Ago
Fix being unable to break down more than one item at a time
6 Years Ago
Execeution rate tweaks. Event fix.
6 Years Ago
Added event owners. More test events.
6 Years Ago
Bug report build backup
6 Years Ago
Update ProceduralMapTesting
6 Years Ago
Fix being unable to power storage monitors directly from batteries
6 Years Ago
Save lift entity between reboots, don't parent it to the lift bone Added a client only, distance gated update to manage the cable renderers Remove MoveLift RPC (not needed anymore) Consolidate cleanup calls Update parenting volume layers
6 Years Ago
Added PostExecute. Clear accumulated delta times correctly.
6 Years Ago
Separated tick and execution. Added execution rate limiting. Events accumulate delta time between executions.
6 Years Ago
Hi res voice prop materials
6 Years Ago
merge from ai root
6 Years Ago
merge from main
6 Years Ago
Delete hi res materials folder
6 Years Ago
Unsaved
6 Years Ago
Transfer any damage applied to the elevator lift to the elevator parent
6 Years Ago
Collider changes to allow building floor over the top of the elevator and not allow placing deployables on top of the elevator
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Update protobuf definition numbers for easier merges
6 Years Ago
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6 Years Ago
WIP shredder stuff
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Tweaked call button colliders
6 Years Ago
Strip some colliders on the server Better EntityMenu conditions
6 Years Ago
Converted call elevator functionality to use EntityLinkBroadcast Added a new EntityLinkBroadcast method that only traverses a specific type of socket
6 Years Ago
Lots of cleanup and code removal now that sockets are being used
6 Years Ago
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6 Years Ago
Roof left and right side trim conditional models are applied to both client and server (for the collider, fixes fly hack false positives)
6 Years Ago
Supressing no HDAdditionalLightData NREs and add a warning instead.
6 Years Ago
Added a few more tools to deal with HDAdditionalLightData
6 Years Ago
Compound s2p
6 Years Ago
Fixed unable to plant next to sapling or higher stage berry bush in a planter
6 Years Ago
AIEventData basics. Events trigger. Test data.
6 Years Ago
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6 Years Ago
Changed lift call button and button boxes placement further center. Updated relevant prefabs
6 Years Ago
Removed SocketMod_ElevatorRotation (no longer needed)
6 Years Ago
Changed lift call button and button boxes placement to avoid being covered by walls and frames, updated relevant prefabs
6 Years Ago
merge from oceanlevel_deployable_fix
6 Years Ago
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6 Years Ago
Reworked elevator connections to use construction sockets instead of bounds overlaps
6 Years Ago
merge from main
6 Years Ago
Working lightning storm horizon system & prefab
6 Years Ago
Shuriken system for horizon lightning storms WIP
6 Years Ago
Fixed a case where elevators wouldn't notify neighbours if they were killed via a kill command
6 Years Ago
Elevator now inherits from StabilityEntity instead of AnimatedBuildingBlock
6 Years Ago
Tweaked prevent building volumes to prevent being able to build a floor at half height through an elevator
6 Years Ago
Convert the lift section of the elevator into it's own entity
6 Years Ago
Updated elevator description