192,970 Commits over 4,049 Days - 1.99cph!
Fixed a reverted searchlight.
Fixed a reverted searchlight.
Fixed those grazillion broken light fixture files.
Fixed those grazillion broken light fixture files.
Scene backup.
Prefab/mat tweaks.
Scene backup.
Prefab/mat tweaks.
[D11] Add Rustworks wipe server request
[D11] Add Rustworks wipe server request
[D11] Add subset of playerFlags to telemetry snapshot
[D11] Add subset of playerFlags to telemetry snapshot
cliffs, secondary spawns setup
spawn populations polish
cliffs, secondary spawns setup
spawn populations polish
Scene to prefab fixes for compound
Scene to prefab fixes for compound
2019.3 - no IL2CPP option yet ( ! )
2019.3 - no IL2CPP option yet ( ! )
More caching for ragdoll stuff. Player ragdolls work with skeleton now.
More caching for ragdoll stuff. Player ragdolls work with skeleton now.
Contains SERVER;CLIENT instead of equals
Contains SERVER;CLIENT instead of equals
[D11][UI] Renew Server flow, Report owned server implementation
[D11][UI] Renew Server flow, Report owned server implementation
[D11] [UI] WIP Server Stats implementation (starting to hook up to Rustworks). Fixed Lantern Time being incorrect.
[D11] [UI] WIP Server Stats implementation (starting to hook up to Rustworks). Fixed Lantern Time being incorrect.
Made some improvements to SceneToPrefab and took a pass over all the monuments to make sure they are being decomposed properly
Made some improvements to SceneToPrefab and took a pass over all the monuments to make sure they are being decomposed properly