240,039 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Fixed "DownloadingFile" javascript function not being fired for Fast/ServerDL due to changes in last update
3 Years Ago
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3 Years Ago
Rename Panel.MousePos to Panel.MousePosition Fix TextEntry going crazy when it has no text set Base textentry style sets padding correctly Added Panel.LocalMatrix, Panel.GlobalMatrix Added Matrix.Inverted Added Matrix.Transform Added TransformedInteract UITests
3 Years Ago
Added Vehicles Added Vehicles with tint mask
3 Years Ago
Remove some shit from our base fgds Logging can take an object
3 Years Ago
merge from train_tunnels_new_content
3 Years Ago
Added [Hammer.EditorSprite( ... )]
3 Years Ago
Fixed some maps not caching right Make VPK unmounting code more understanding
3 Years Ago
Fixed serverside Lua errors when making 0 width ropes
3 Years Ago
Removed unused Replicated property from ConsoleVariableAttribute
3 Years Ago
Added Metal Models Created new set of rock models Updated Texture
3 Years Ago
Moved async-related whitelist to its own file Whitelist a bunch of stuff: * System.Threading.Channels * System.IO.Compression (deflate and gzip streams) * System.Collections.Immutable * other random stuff Fix modreq and modopt types erroring when checking addon access
3 Years Ago
art drop
3 Years Ago
Added missing bench collision to stairwell_bottom_360
3 Years Ago
Don't show health while wounded
3 Years Ago
Fix TimeSince
3 Years Ago
More progress
3 Years Ago
Splitting up the wounded states into separate methods
3 Years Ago
Allow for forced death after wounded timeout
3 Years Ago
Continuing setup for the two levels of wounding, crawling and incapacitated
3 Years Ago
misc balance Merge branch 'master' of SpaceUsurperUnity
3 Years Ago
A couple more workshop script compilation fixes Legacy workshop stage scripts should now bake
3 Years Ago
Merge Main->NewWounding
3 Years Ago
Update README.md Fixed line 7 "to attach" repeating twice. Merge pull request #1 from Coocla33/patch-1 Update README.md
3 Years Ago
Hotload: Failing test for Facepunch/sbox-issues#345 Hotload: Fixed redundant GC.SuppressFinalize calls Hotload: Better handling for multicast delegates
3 Years Ago
Update Unity client to confirm things still work
3 Years Ago
Fix one of the CSceneObject::SetTransform functions stripping off scale
3 Years Ago
Try moving wood flecks texture to core
3 Years Ago
Recompile impact.wood.fibers to see if that fixes it
3 Years Ago
Mark more stuff as NetSerialized Kill JSON Swap out the TCP server for a WebSocket server
3 Years Ago
Add simple vertex color shader
3 Years Ago
Support serializing byte[], ImmutableList, and ImmutableDictionary Some bug fixes
3 Years Ago
Codegen loads the project with MSBuild so it has proper type info Add support for List<T> serialization
3 Years Ago
Fixed overridden properties having wrong type while baking Fixed possible exception when opening workshop management menu Make sure generated code is C# 7.0 compatible Fixed C# generated for workshop levels missing methods
3 Years Ago
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3 Years Ago
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3 Years Ago
Refactor to support deserialize instantiating using a constructor Support Nullable<T>
3 Years Ago
build !redux-all !ecs
3 Years Ago
build !redux_all !ecs
3 Years Ago
Remove unused log
3 Years Ago
Ragdoll force on physics impact damage
3 Years Ago
Add WithPosition and WithForce to DamageInfo Set damage force on physics impacts so ragdolls can use it
3 Years Ago
fix replaytests
3 Years Ago
player bullet repel tweaks increment progression Merge branch 'master' of SpaceUsurperUnity spawn blink for nightmare xulgon pattern
3 Years Ago
Flashlight attack sound
3 Years Ago
Flashlight attack sound
3 Years Ago
Flashlight can be used as melee weapon with secondary attack
3 Years Ago
Update flashlight animgraph Merge branch 'master' of sbox
3 Years Ago
updating WIP construct, split prefab, adding mats Merge branch 'master' of sbox
3 Years Ago
Scss support for @import Merge branch 'master' of sbox