239,570 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Don't add ents to hurt list if they can't take damage
3 Years Ago
Never transmit trigger_hurt to clients, they don't need it
3 Years Ago
Add basic trigger_hurt entity
3 Years Ago
Add current tool ui
3 Years Ago
Fix NRE when removing car
3 Years Ago
Fix tool hit particle not having a decay
3 Years Ago
Tool can create hit effects
3 Years Ago
Make thirdperson camera less dependant on hard coded values
3 Years Ago
Add some nice viewmodel movement
3 Years Ago
Fix Particles.Destroy typo
3 Years Ago
Fix Particles.Destroy typo
3 Years Ago
Fix Particles.Destroy typo
3 Years Ago
Destroy physgun effects on physgun deactivate
3 Years Ago
Add option to walk controller to enable jump on input down, not input pressed
3 Years Ago
Air Acceleration
3 Years Ago
Add better collision for citizen chairs
3 Years Ago
Fixes Don't run CI unless we're the master branch
3 Years Ago
Give some citizen hats a physics hull
3 Years Ago
Add LightQuery.GetLightForPoint (calculates light at a single point)
3 Years Ago
Wrap gravgun and physgun in prediction off, fixes some particle effects
3 Years Ago
Add Padding to .presence-users I thought it would fit here, this should add an 10 pixel padding to the bar you see when someone is typing in the post. it will look like that: https://files.justplayer.de/justin/d688fff64f6f17dfbd71ce35df045bf10f1c8772.png Merge pull request #5 from JustPlayerDE/patch-1 Add Padding to .presence-users
3 Years Ago
adding carpet /floor tile variations
3 Years Ago
toggle lamp flicker
3 Years Ago
Active drop throw
3 Years Ago
Fix ragdoll collision not excluding player Don't allow toolgun or physgun to be dropped Discharge gun on physics impact
3 Years Ago
Don't add duplicate items to inventory
3 Years Ago
Clothes with hidden body groups
3 Years Ago
Fix up some more clothes
3 Years Ago
Add ModelEntity.BodyGroupMask so that all body groups can be copied to other entities
3 Years Ago
quad background Merge branch 'master' of SpaceUsurperUnity sliders background tweaked ball pit wall colors build !redux_all
3 Years Ago
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3 Years Ago
Keep chainlink_fence_3x3_gate modular origin
3 Years Ago
Fix alignment on all rust tires
3 Years Ago
Split chainlink_fence_3x3_gate into two models
3 Years Ago
Fix rock_ledge_a alignment
3 Years Ago
Fix alignment on remaining citizen props
3 Years Ago
Fix models/citizen_props/cardboardbox01.vmdl origin
3 Years Ago
Citizen V2 progress
3 Years Ago
More work on Citizen V2 Merge branch 'master' of sbox
3 Years Ago
Set gibs collision layer if they're debris
3 Years Ago
Remove an annoying assert when spawning a bot
3 Years Ago
Allow some tools to interact with debris
3 Years Ago
Scale a few things based on player scale
3 Years Ago
Scale player animation speed with player scale
3 Years Ago
Allow resizer tool to trace hitboxes
3 Years Ago
Break gravgun joint when there's too much linear impulse
3 Years Ago
Bind PhysicsJoint.IsActive to check if a joint has broken
3 Years Ago
Block player use when physgunning or gravgunning
3 Years Ago
Allow thrusters to be toggled with +use for now