192,957 Commits over 4,049 Days - 1.99cph!

6 Years Ago
CameraMode setting
6 Years Ago
building lod adjustments
6 Years Ago
[D11] [UI] Fixed being able to give non-wearable or holdable items to lockers by default. Moved generic functions for loot panels out of water catcher and into base loot panel class as virtual functions. Added missing "Give" translation.
6 Years Ago
Merge from main
6 Years Ago
Made playerseed and shuffleplayerseed take optional argument that specifies the target player (only visible locally, only in demos or admin / dev)
6 Years Ago
Fixed some buggyness with garage door opening anims.
6 Years Ago
[D11][OPTIMIZE] SpinkIK/Eyes/Mouth multi-threading ( but still disabled, having local build problems need to clean up )
6 Years Ago
Phrases
6 Years Ago
Added garage doors
6 Years Ago
Extended Excavator prevent building volumes around collection areas Excavator harvest menu typo fixes
6 Years Ago
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6 Years Ago
Decoupling view stuff from LocalPlayer
6 Years Ago
Backup
6 Years Ago
Fixed duplicated networkables in demo mode
6 Years Ago
minor Hapis tweaks
6 Years Ago
[D11][OPTIMIZE] Preliminaries on player late cycle threading. D11_OPTIMIZE_PLAYERLATECYCLE to enable ( though I've disabled it for now because I've just done a naive thread to rid the unity errors/resolve the results )
6 Years Ago
[D11] [UI] Fixed item pickup notice disappearing when harvesting while it fades out.
6 Years Ago
[D11] [Audio] Recompiles pc crossvoice plugin as release.
6 Years Ago
[D11] [Audio] compiles pc crossvoice plugin as release
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
Additional profile markers for CommandBufferManager fill delegates
6 Years Ago
Don't continue to process foliage grid if work is complete for current cell
6 Years Ago
[D11] Fix for loading incorrect user data into quick stats panel
6 Years Ago
[D11] Hook up leaderboard navigation
6 Years Ago
Added two more backup light boxes to raise disabled visibility from the outside.
6 Years Ago
Trying automatic culling mode on exhaust vfx to maybe fix the spritesheet animation occasionally glitching out. S2P excavator
6 Years Ago
Add temporary logging to detect why peds stop buying drugs on the real server
6 Years Ago
Modifying item collect missions to avoid potential complications with other users picking up dropped items. Only give the item if there is inventory space. + warnings cleanup.
6 Years Ago
Delete placeholder tutorial missions
6 Years Ago
Added unlockmissions convar to unlock all gang missions for the admin using it
6 Years Ago
Fixed excavator diesel engine pfx visible on spawn Removed ParticleSystemCull from diesel engine pfx; ParticleSystemLOD already doing the job
6 Years Ago
[D11] Use Rustworks stats for QuickStatsPanel
6 Years Ago
[D11] Add Rustworks leaderboards
6 Years Ago
Shops
6 Years Ago
6 Years Ago
Added View class
6 Years Ago
Cherrypicking
6 Years Ago
Fixed protocol error. Was rejecting all clients.
6 Years Ago
...
6 Years Ago
Scene progress
6 Years Ago
Tweaked splat tiling to make the details bigger and splats less repetitive Tweaked puddle splat layer material values
6 Years Ago
Sorting out shops
6 Years Ago
Merge from main
6 Years Ago
Merge from /hdrp/world_art_revamp
6 Years Ago
Fixed ESP names wrapping Tab toggles MovieMaker UI Fixed MovieMaker UI drawing above Main Menu
6 Years Ago
[D11] Potential fix for win64 client bug
6 Years Ago
Fixed moviemaker not being able to find prefab Use moviemaker camera for debugcamera
6 Years Ago
[D11][OPTIMIZE] Client climate update threaded. Checked on ps4/editor and seems to work without error. D11_OPTIMIZE_CLIMATE to enable/disabe
6 Years Ago
Merge from main