192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Improvements to FPS counter
6 Years Ago
[D11] Prevent map-related textures being stripped [TEST]
6 Years Ago
ESP for movie maker
6 Years Ago
progress
6 Years Ago
[D11] [UI] Fixed out of bounds array when removing stale item notifications (removes in descending order now to avoid index shifting).
6 Years Ago
[D11][UI] Tweaked compression for main menu image
6 Years Ago
[D11]RAYCAST] Need to wait on raycast async before starting a new one.
6 Years Ago
Merge Working -> Main
6 Years Ago
Merge mission branch changes -> Working
6 Years Ago
Horn stops when you get out of the car...
6 Years Ago
Car horns can now be held down to be even more annoying. Network++
6 Years Ago
Not a mission thing but by popular request... added car horn
6 Years Ago
Mission edits
6 Years Ago
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6 Years Ago
Refactor checkpoints to allow a distance range
6 Years Ago
Rewrote entityBehaviours as an array, and looping through it with for loops instead of foreach, for much improved performance
6 Years Ago
10% more player velocity on belts.
6 Years Ago
Engine room strobe perf optimization & wall bleed fixes. Building ambient dimmers in the engine room.
6 Years Ago
Merge from excavator_fixes
6 Years Ago
Scene
6 Years Ago
Dig FX WIP
6 Years Ago
Map changes
6 Years Ago
Backup lights aren't white when off. Lights turn off during daytime.
6 Years Ago
Cleaned some disabled leftover clutter.
6 Years Ago
Added a PainSource to the first and second rubble drops when engaged.
6 Years Ago
Fixed some yawer light LODs not being dynamic.
6 Years Ago
Entity info and controls WIP
6 Years Ago
Movie Gizmo work
6 Years Ago
Excavator sounds (WIP but mostly complete)
6 Years Ago
Tweaks to tint and wind SF Added generic wind SF
6 Years Ago
Fixed wind instance world pos; both foliage and generic
6 Years Ago
Baseline
6 Years Ago
Fixed foliage shader compile error Fixed foliage tint SF logic
6 Years Ago
[D11] Fix typo
6 Years Ago
skin approval
6 Years Ago
Fixed Gravity Gun visual effects
6 Years Ago
[D11] Fix Rustworks platform logins
6 Years Ago
updated avatar customization bg image tweaked searching game button position
6 Years Ago
old skin approval
6 Years Ago
Removed redundant private.0 files and respective metas
6 Years Ago
Cherry picked 37626
6 Years Ago
Pause when we get to the end of a demo instead of quitting Jump To End works again
6 Years Ago
[D11] [UI] WIP changing item notifications to use pre-placed panels rather than spawning/destroying at runtime. Changed item notifications to update and track items that are the same rather than showing new notifications for items with the same definitions. Item notifications now show overall harvest alongside last harvest instance.
6 Years Ago
Fixed projectiles going the wrong speed with changed timescale Projectiles move smoothly during timescaled demo playback
6 Years Ago
Fixed weapon_crossbow sounds in multiplayer, fixed weapon_crossbow;s 3rd person sprite misplacement by giving the world model an attachment
6 Years Ago
...
6 Years Ago
[D11][UI] Cosmetic update to frontend
6 Years Ago
Adding doors
6 Years Ago
Fixed any potential NREs in LightGroupAtTime
6 Years Ago
[D11] Re-enable noclip protection