239,562 Commits over 3,837 Days - 2.60cph!

3 Years Ago
Cherry-pick my modular car terrain detection work
3 Years Ago
Transfer scale to gibs
3 Years Ago
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3 Years Ago
Server compile fix
3 Years Ago
▆▄▅▍▋▄▌ ▆▋▉▌▌, ▇▉█▅▄▌▊, ▄▇▍
3 Years Ago
▋▋█▋▇ ▅▇▋▉ ▅▅▄▊▄▋▉▊▆▊/▋▆▊
3 Years Ago
▆█▋▉▌ ▆▍▆█ ▋▇▆▍▉▄▍▅▊▊/▇▅█/▋█▌▉▋▋
3 Years Ago
▊▅▄ ▇█ ██▋ ▇█ ▊█▆ ▍▇▆▋▍▊▍▍▅ ▉▄▋ ▌ ▌▅▉▄ (█▉▇ ▉▋▉ ▅▍▋▇▉), ▇▋▅▊▊▋▇▍▇▌ ▋▄▉▉ ▉▉▍▊▉▉▇ ▆▇▄▄▅▊▆▋▄ ▌▆▆▇ ▊███ ▅▅▉▅ ▅▆▊▉▋▍▆▍ ▅▆▅▌▅ ▅ █▅▉█▄ ▄▅▇▍▉▌▆▍▄ ▅▉▉█▍▆ ▅▅█ ▉█▋▄ ▋▌▉▄█▆█▍▆ ▌▊▄█▄▌▆▄▋ ▉▄ ▅▌▊▋▋▌▍ ▍▇▋▄▄ ▇▄▇█ ▇▉▇ ▄█▅▌ ▊▌██▅▇▌▇ ▋▍▊▌▍▆▌▇▉
3 Years Ago
Terrain handler now detects physic collider type on the "Default" layer. Refactored surface detection in the terrain handler. Add new handling to modular car physics for frictionless terrain.
3 Years Ago
adding textures/materials
3 Years Ago
▊▍▆▉▊▍ ▊▋▌ ▍▊ ▇█▍▉▋ ▄▉█▇█
3 Years Ago
Fixed incorrect spine processing when injured
3 Years Ago
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3 Years Ago
3 Years Ago
▉█▌▄▋▅ ▋▋▊▆▆▌▅ ▌▅▉▆▆█▊▅ ▋▉ ▍▅▄ ▋▇▌▆
3 Years Ago
body grab check uses physics group, should handle ragdolls
3 Years Ago
skin approval
3 Years Ago
Remove copy paste mistake in Game.PlayerDisconnected
3 Years Ago
source update
3 Years Ago
Gravgun throws ragdolls better
3 Years Ago
Fixed ECS bullet callback when player has IgnoreBulletDamage !redux_all
3 Years Ago
crane magnet - updated skeleton
3 Years Ago
Add PhysicsGroup ApplyImpulse and ApplyAngularImpulse
3 Years Ago
Add PhysicsGroup.Mass (only getter for now, unwise to set total mass through this probably)
3 Years Ago
Also make sure entity has physics group
3 Years Ago
Gravgun picks up ragdolls using their main physics body
3 Years Ago
Oak billboard tweaks
3 Years Ago
API changes
3 Years Ago
Add PhysicsGroup.RebuildMass
3 Years Ago
pfx adjustment
3 Years Ago
Billboard material tweaks
3 Years Ago
Rebuild mass of every body in physics group after resize
3 Years Ago
Whitelist System.Runtime.CompilerServices.PreserveBaseOverridesAttribute Merge branch 'master' of sbox
3 Years Ago
Update README.md
3 Years Ago
Don't copy bone scale when copying bones to ragdoll
3 Years Ago
Copy world scale to ragdoll
3 Years Ago
Southwest backup
3 Years Ago
New logo
3 Years Ago
Baseline
3 Years Ago
Initial commit
3 Years Ago
Clear template layouts on init, lowercase paths Library check FullName ignore case
3 Years Ago
BaseNavigator can now reduce max speed if a health threshold is specified. Animal max speeds capped when < 10% health.
3 Years Ago
Updated plugin integration
3 Years Ago
Temperate bush billboards
3 Years Ago
animals only sleep when there has been no recent threat
3 Years Ago
Might not have a chat box Testing fix for hotloading Ignore Sentry assembly when hotloading Fix NetworkAssetList skipping IgnoreFile list when files are changing
3 Years Ago
merge from AI main
3 Years Ago
Remove debug
3 Years Ago
chance and healthbelow AI events now tick at fast instead of very fast. added TimeSinceThreat ai event/ui/prefabs.