239,184 Commits over 3,837 Days - 2.60cph!
merge from redirect_vending
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Fixed building plan conflicting phrases and inconsistencies
Phrases
Remove name conflict dlls
Create citizen hitboxes
Add CollisionGroup.Prop
Fixed semiauto physics box size
DevCamera oobb highlight rotate properly
Trace is MASK_ALL by default
Merge branch 'master' of sbox
Fixed key lock "floating"
more accurate shotgun trap colliders
Fixed placing deployables on auto turrets
merge from bradley_fixes_2021
Atmosphere, stars, sky, temp rebind skyatmosphere to env_sky, bind SetSkyLighting
Lock render thread when hotloading
Scoreboard update, centered - open on tap
Highlight local player in scoreboard
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Increase Workcart max speed
Add train track collation to dungeon_grid_test
T junction spline setup complete
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Setting up track splines for the new junctions + unique track ID fixes
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Instrument recordings will no longer continue to play if the player is wounded
Rewrite ECS bullet demo, simplifying how keyframes work
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Don't show Workcart health when the player is standing ON the Workcart
Catch Windows IO exceptions when attempting to a screenshot (full disk space etc)
bump up bradley line of sight check by 0.1
bump up bradley line of sight check by 0.1
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multiply projectile aimcone modifiers instead of averaging
Initial support for event blocks and the AND event.
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