248,634 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Make more steamworks internal
4 Years Ago
Push more of Steamworks behind proxy Merge branch 'master' of sbox-game
4 Years Ago
Flow Field Flocking v0.9 Simplified flocking to one single radius and use multipliers in Flocker Merge branch 'master' of sbox-rts
4 Years Ago
Added dof debug pass
4 Years Ago
Cherry pick more
4 Years Ago
Rpcs can read/write client's
4 Years Ago
Codegen trips up less on nested classes
4 Years Ago
Merge from render_scale
4 Years Ago
Build fix
4 Years Ago
Additive directional blend in noclip
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from main
4 Years Ago
PanelEvent and Event properly find private members
4 Years Ago
Potential fixes for screenshot issues
4 Years Ago
Fixed cargo ship speaker using RendererLod rather than LodGroup and disappearing after the cargo ship starts moving
4 Years Ago
Add.Icon also takes optional class
4 Years Ago
Box shadow ignores own overflow: hidden
4 Years Ago
█▉▊ ▅█ ▆▌█ ▄▍▊ ▉▅▅▌▅▉▍ ▋█▌▆▉
4 Years Ago
▍▌▇ ▇▌ ▅▇▍ ▅▇▇ ▇▌▊▉▋▍▉ ▋▌▄█▊
4 Years Ago
Increase NetWrite buffer
4 Years Ago
DevNotice can take material icons Merge branch 'master' of sbox-game
4 Years Ago
Fix stylesheet hotload notice not showing errors when there are errors
4 Years Ago
Temporary fix for Shotgun getting "Reloading" tag stuck on Early out for the Reloading tag in ReloadExit
4 Years Ago
Added reload animation to shotgun Merge branch 'master' of sbox-game
4 Years Ago
Only write launchSettings.json if it doesn't exist
4 Years Ago
Fixed Issue misaligned buildings Fixed Issue misaligned buildings
4 Years Ago
Test Styles tests Whitelist System.Net.WebUtility* Update base.fgd
4 Years Ago
Properly stomp predicted values if wrong
4 Years Ago
Fix dance floor achievement incorrectly requiring more than one player
4 Years Ago
Added `rts_collisions` command to re-calculate pathfinding collisions for debug. Added CollisionScale to Pathfinder.
4 Years Ago
merge from main
4 Years Ago
Lower boom box decay rate (portable and deployed)
4 Years Ago
Fixed microphone stand not being set as default blueprint and not unlocking with dlc
4 Years Ago
Update language files Temporary safeguards for missing IsConCommandBlocked
4 Years Ago
Clean away some junk Physics system doesn't treat all translucent models as nocollide
4 Years Ago
merge from main
4 Years Ago
Support for text-transform
4 Years Ago
Fixed DownloadingFile in loading screens duplicator copies lua-set colors and material override Fixed 0 width constrains creating errors Fixed Lua errors with default scoreboard Prevent 2 or more players from 'driving' a single entity Make use of IsConCommandBlocked Makes blocked concommand errors include proper stack. Fixed duplicated constraints not getting correct player obj
4 Years Ago
Fixed duplicated constraints not getting the correct player argument (i.e. its always false after duplcation from file)
4 Years Ago
font-style support Implement letter-spacing
4 Years Ago
Turned off train signal lights
4 Years Ago
Added Global.IsClosing ( true on game shutdown ) Run the Task queue when shutting down, to give them a chance to shut down, end them by force Merge branch 'master' of sbox
4 Years Ago
▍█▌▄▉▇▅▇▄ ▄▍▌▊▊▄▅█ ▄▄▅▋▇█▇ (▆▅▅▊▅▇_▋▌▆▅█▄▍▍) █▄▊ ▇▉▇▋▄▅▍▆ ▇▌▌▅▄▆▉
4 Years Ago
TTT: add a player mic volume slider to the scoreboard (Community Contribution) TTT: fix table.Shuffle (Community Contribution) TTT: fix propspec_allow_named setting not taking effect (Community Contribution)
4 Years Ago
Wrap some exceptions in MicrophoneStandIOEntity
4 Years Ago
Fix unnamed render target textures not working
4 Years Ago
Removed duplication of OnNetPropertyChanged because Entity derives from NetworkComponent Merge branch 'master' of github.com:Facepunch/sbox
4 Years Ago
Fix NetworkComponent properties don't work right with constructors
4 Years Ago
Remove flawed StingExtension.GetSha256
4 Years Ago
▆█▍▉ █▅▍▌ ▅▉▋▇▌▄ ▅▋▉▋ ▍█▋▊▆▍▊