239,287 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Remaining height facelift around Compound area
4 Years Ago
Set up a perpendicular rail crossing on my test map
4 Years Ago
Cleaning, vprof'ing ui Cleanup, Fix Tests border-left, -right, -top, -bottom Unused Moving as of yet unused old layout stuff into ui2 Manage.cs is unsued Fix menu addon
4 Years Ago
Art backup
4 Years Ago
Fixed track splines on large curves / added missing coliders to some prefabs / cleaned up the train test scene
4 Years Ago
updates
4 Years Ago
Added 108m curve pieces / tweaked double tunnels geometry
4 Years Ago
Disable panorama/clientui stuff in vpc Don't include all this UI stuff
4 Years Ago
More compound area
4 Years Ago
▇▋▊▄ ▇▌▅ ▉▇▅▋▇▍▌▌
4 Years Ago
Added ErrorNoHaltWithStack( ... ) Fixed autorefresh not working when include is called from a C function Added "volume_sfx" and "snd_musicvolume" to convar blacklist
4 Years Ago
Add some logic to prevent requesting the same texture more than once from the server
4 Years Ago
Added sound effect slider to Audio menu
4 Years Ago
Compound area backup
4 Years Ago
Cleanup
4 Years Ago
Remove some neon sign backwards compatibility code left in to not break paddy's demos
4 Years Ago
cover/reloading tweaks
4 Years Ago
▆█▄▇▊▌ ▊▉█▆▍ ▄█▋▆██▊▌▇▇▄▄
4 Years Ago
Always return true in RenderCoordination_EngineIsRenderingThisFrame to always render viewport when when not focused Added text-align Menu nav spacer
4 Years Ago
▅▌▊▍▋▅▋▉▅ ███▄▊▌ ▅▊█▋▊▄▉▊ ▆▄▅▊▍▍ ▄▌▍▅ ▍▍▋ ▅▍▅▉▌▍ ▉▆▌▆ █▍▅▋▉▍▉ ▇▉▊▅▇▌▊ █▋ ▉▅▊█▆-▅▋▅▄ ▊▆▆▌▄▄██▋▊▊ ▋▅ █▍█ ▌▇▇▉▌▅ ▉▄ ▄ █▇▊▇▍▇
4 Years Ago
Layout uses Yoga Merge branch 'master' of sbox Cache text measurements Rect.Contract had left/top swapped Added align-content, align-self, align-items
4 Years Ago
Re-textured sedan vehicle
4 Years Ago
Art Drop
4 Years Ago
▄▊▌▄▍▊▍█▊ ▍█▇▆▊▄▊▍▍ ▊▄▉▉▄▌▊▉ ▅█▌▋▇▍ ▉▌▉ ▉▌▆█▆▋ ▌▆▋▋ ▋▅▌▋▆▄▅ ▊█▋█▊▍▇ ▇█ █▊▌▊▉-▋█▄▉ ▌▋█▇▇▊▇▆▅▍█ (▇▊▉▋ ▆▆▄▄▄)
4 Years Ago
▉▇▅▌▉ ▋█▍▉▊▋ ▉▉▄█ ▄▉▇▊'▊ █▇▌█ ▉▍ ▇▌ ▉▍▄▊▅▌▅█▄▉▇▋ ▍▉ ▊▊▅▌▋▌▊ ▄▍ ▊▍▆▉ ▆▉▊▆▉█▊ █▉ ▊▄ █▋▌▍▄ ▍▄ ▍▋▌▊▅▇▊▅█▅█ (▄▇▋▌▆▍▍█ ▆▋▇ ▇▅▅▄▄█ ▍▍▋▄▍▊▍▉ ▋▉▇▆▉ █▍█, ▄▉▆▇ ▉▉ ▍▍▉▋ ▆▊ ▇▊ ▉▅▆▆)
4 Years Ago
more wip oilrig behaviour
4 Years Ago
Disabled Xmas event Disabled Xmas tree and icewall crafting reverted airdrop bah humbug
4 Years Ago
▍█▄▆▅▅▅█▅▉▉ ▆▉▉▇
4 Years Ago
Add compiled version of construct blockin with water
4 Years Ago
▍▌▊▋▆ ▇▆█▍ ▋▄▊▅
4 Years Ago
S2P Compound and Bandit_town
4 Years Ago
phrases
4 Years Ago
merge from main
4 Years Ago
Added snowball gun and snowballs to xmas loot table
4 Years Ago
Add some decay over time if a sled isn't being used
4 Years Ago
Merge from xmas_2020
4 Years Ago
Merge from main
4 Years Ago
Don't autokill sled when it collides with another sled
4 Years Ago
Added BlocksDoor bool to BaseMountable to control door opening logic (defaults to true) Sleds no longer block doors from opening
4 Years Ago
Fixed ice walls spawning gibs from all varieties instead of just the active variety (was causing the extreme gib forces)
4 Years Ago
Fixed snow machine not adapting its collision mesh on the server if in listen-server mode
4 Years Ago
neon signs use different inventory handling and deploy sounds
4 Years Ago
projectiles can disable default surface impact effects snowball gun projectile only plays snowball impact sound
4 Years Ago
Have the snow machine create a collision mesh on the server as well as the existing collision and visual meshes it generates on the client. Allows sled to work on snow machine snow (previously only worked on listen server)
4 Years Ago
hooked up snowball gun impact sounds
4 Years Ago
Fix socket check against snow machine terrain still not working sometimes (let it cast 0.1m further)
4 Years Ago
If a sled isn't moving you can now press W to give it a slight forward nudge while mounted
4 Years Ago
Merge from main
4 Years Ago
Tunnels 2/3
4 Years Ago
snowball inventory sounds