125,567 Commits over 4,171 Days - 1.25cph!

7 Years Ago
[D11][Tutorial] WIP, single player manifest
7 Years Ago
[D11] [UI] define fix
7 Years Ago
[d11][Audio] Finished adding new reverb presets to trigger reverbs
7 Years Ago
[D11][UI] Fix for Crash when opening inventory.
7 Years Ago
[D11] [UI] added a monument information slideshow element to the solo play screen on the main menu
7 Years Ago
[D11] [UI] Applied changes to prefab.
7 Years Ago
[D11] [UI] Submit meta-file for loading screen.
7 Years Ago
[D11] [UI] Fixed colour of highlighting on death screen options. Fixed scene to prefab component missing on loading screen.
7 Years Ago
7 Years Ago
removed the errant wood beams from water junk piles
7 Years Ago
[D11] Compile fix
7 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
7 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
7 Years Ago
Fixed oil rig distance flares not turning off during day time
7 Years Ago
skin approval
7 Years Ago
backup
7 Years Ago
instancing fix
7 Years Ago
Skin bundle update
7 Years Ago
[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
7 Years Ago
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
7 Years Ago
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
7 Years Ago
merge with main
7 Years Ago
Adds change item sfx (it really quiet though)
7 Years Ago
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
7 Years Ago
Adds change item sfx
7 Years Ago
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7 Years Ago
Fix for issue #1095, changed how objectives are set to prevent stuck tasks
7 Years Ago
[D11][Tutorial] Added helicopter flyby when leaving cave
7 Years Ago
[D11] Enable SFX precache
7 Years Ago
terrain conveyor belt tweakage
7 Years Ago
[D11] PS4 Trophy description change
7 Years Ago
[D11] DTLS plugin release builds added as default.
7 Years Ago
[D11] Removed flags from server info on a number of pages, and reformatted the Find/Join Games page a little on request of Design
7 Years Ago
[D11] [UI] forgot to add the new vital bar prefab file
7 Years Ago
Adds SFX for sliders in FE
7 Years Ago
Adds SFX for sliders in FE
7 Years Ago
End of greybox Excavator scene re-organisation Terrain dressing base
7 Years Ago
[D11] Fix achievement when killing scientist with rock
7 Years Ago
[D11] Player game data save changes - client side achievement fixes
7 Years Ago
[D11] Server side achievement fixes
7 Years Ago
Prevent RandomDestroy objects from being considered for instancing
7 Years Ago
world spawn fix
7 Years Ago
adds info panel sfx for join server
7 Years Ago
adds info panel sfx for join server
7 Years Ago
[D11][Tutorial] Fix for issue #1032, objectives will overlap when moving between inventory and crafting screens
7 Years Ago
Experimental SFX precache for Adam to try
7 Years Ago
Experimental SFX precache for Adam to try
7 Years Ago
[D11] DTLS reliable-order message handling integrated.
7 Years Ago
[D11][Tutorial] Changed loading order of scenes during game setup
7 Years Ago
Tidied up world spawn pool and pool grouping stuff