198,654 Commits over 4,140 Days - 2.00cph!
Update indexed position using MessageType.EntityPosition
Don't create gibs while scrubbing
Destroy all gibs when scrubbing
Updated testdemo
Don't show loading screen when dying/respawning in demo
Fixed effect recycling when scrubbing
Recycle effects when scrubbing
Don't create effects when scrubbing
Don't process signals when scrubbing
Setup, connecting, and handling commands
WIP battle UI optim, replacing intro/outro anim with script
Better reputation text formatting
Reinstate gang reputation mission effects
Merge Main->Mission branch
UI, Timeline, keyframes, scrubbing
More mats.
Tweaked AO down so that it doesn't halo around characters.
Cargoship material pass and unused file cleanup.
Added Rust.Demo (decoupling demo shit from network shit as much as possible)
Added Panini projection to BaseSceneSettings
Smoother SSR ramping
Cargoship conversion WIP.
read/write enabled on some collision objects for navmesh generation
Fixed easter overlay in demos
Fixed team overlay in demos
Fixed showing wrong vitas in demos
Fixed compass not working in demos
[D11] platform overrides for the very large cloud/star textures (stars was 1.5GB due to default settings not being compressed)
[D11][#2408] Fixed floating bota bag on xbox 2nd attempt
[D11] [UI] Added strict conditions to set text and text colour on HUD base stats. Adjusted canvas components settings on HUD for optimisations.
[D11] Fix for losing cursor on InGameOptions carousel when spamming between tabs
Made DeferredMeshDecal obsolete
[D11][#2432] Guard and bandit guards will now reset hostile timer
Stipped out decal system (apart from DeferredDecal component)
Deleted unused components
Added a bespoke terrain to the world_revamp test level, and some dressing to show the new assets
[D11] [UI] Removed rectmask2d from chat box. Removed debug log from chat entry.
[D11] New hint strings for the Connected Players screen, and fixed the popup on selecting a player not showing their name correctly.
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[D11] merge from d11 main. NB: since updating, getting a gpu memory OOM trying to allocate 2GB(?!) but everything seems to continue ok regardless.
[D11] [Audio] Fixes mic detect code on PS4