125,565 Commits over 4,171 Days - 1.25cph!

7 Years Ago
[D11] [UI] made the thirst bar flash when you try to sprint but you're too thirsty
7 Years Ago
[D11] [UI] Fixed grid numbers and lines having incorrect alpha values when first opened.
7 Years Ago
[D11] DTLS reliable-order retry request implemented in the Unity API wrapper. Request handling side still needs implementing.
7 Years Ago
[D11] Fix for craft first firearm achievement
7 Years Ago
navmesh fix
7 Years Ago
ch47 egress state fix
7 Years Ago
compile fix
7 Years Ago
AIInformationZone NRE fix for no AIInformationZone
7 Years Ago
hail mary water q=0 displacement fix
7 Years Ago
remove stray stopping music debug.log
7 Years Ago
Prefab ID fixes
7 Years Ago
fixed disabled navmesh spam
7 Years Ago
oil rig ch47 no longer drops crates when destroyed
7 Years Ago
roam bunching fix rowboat fix
7 Years Ago
More foam on rhib + longer fading ocean disturbance
7 Years Ago
[D11][Tutorial] WIP
7 Years Ago
door work fixed scientist respawns on oil rig do not save scientists
7 Years Ago
Oil rig breaker clunk sound
7 Years Ago
[d11][Audio] Sphere tank, Storm Drain, Supermarket, Timber Mine, Train Wagon C, Tunnels - all updated with new reverb settings
7 Years Ago
Grenade Launcher, world and view model. lods and prefab + materials.
7 Years Ago
[D11] [UI] Moved lastTickTime and timeSinceLastTick outside of server define and removed variables with same name from BasePlayer-Client to prevent ambiguity.
7 Years Ago
Fixed NPC moving all fucked when traversing navmesh link (classic)
7 Years Ago
Water interaction aligment proper + rowboat disturbance size tweaks
7 Years Ago
debug.log removal
7 Years Ago
manifest
7 Years Ago
[D11] Col meshes reduction
7 Years Ago
[D11][Tutorial] Updated manifest, removed old stripped version (no longer needed)
7 Years Ago
[D11][Tutorial] Changes to tutorial game options prefab so it is added to the manifest
7 Years Ago
[D11] PS4 Fix description of achievement - Sulfur -> Sulfur Ore
7 Years Ago
potential nre fix
7 Years Ago
Backing up this prefab.
7 Years Ago
Oil rig ambient stings
7 Years Ago
[D11] Bug fix for achievement (award kill by rock when killing non-player)
7 Years Ago
Reapply 32821 NRE Fixes
7 Years Ago
Softer cargoship splash wake intersection with ocean (needs switch to interaction later)
7 Years Ago
merge with main
7 Years Ago
adds D11 map sfx
7 Years Ago
Adds D11 map SFX
7 Years Ago
[D11] [UI] Map grid text now uses text mesh pro and renders at a reasonable size. Should appear in builds now.
7 Years Ago
[D11] [UI] Meta file for previous submit.
7 Years Ago
Fixed rhib and rowboat disturbance always active, even when not submerged; updated both prefabs
7 Years Ago
[d11][Audio] Sewer Tunnels and Rooms, new reverb settings updated.
7 Years Ago
[D11] Client side achievements
7 Years Ago
[d11][Audio] Rememant Container + Rocket Factory reverbs , new settings updated.
7 Years Ago
[D11] More server side support for achievements
7 Years Ago
[d11][Audio] Office Interiors and Portacabins now with bespoke reverb settings.
7 Years Ago
Tweaks to reduce rowboat wake size and mitigate disturbance flickering; update rowboat prefab
7 Years Ago
backup greybox
7 Years Ago
[d11][Audio] Launch Site Range interiors and Lift Cabin reverbs with new settings.
7 Years Ago
[D11] [UI] Added translations for delete sleeping bag popup.